American Focus Rework

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Authors: Mr Tsubodai, Lugash
Last revision: 14 Jul at 04:05 UTC


(shameless plug)

Check out some other National Focus Projects of Mine:

Soviet Focus Rework:
German Focus Rework:

“The really dangerous American fascist… is the man who wants to do in the United States in an American way what Hitler did in Germany in a Prussian way. The American fascist would prefer not to use violence. His method is to poison the channels of public information. With a fascist the problem is never how best to present the truth to the public but how best to use the news to deceive the public into giving the fascist and his group more money or more power… They claim to be super-patriots, but they would destroy every liberty guaranteed by the Constitution. They demand free enterprise, but are the spokesmen for monopoly and vested interest. Their final objective, toward which all their deceit is directed, is to capture political power so that, using the power of the state and the power of the market simultaneously, they may keep the common man in eternal subjection.”
– Henry A. Wallace

Current version: 1.09 – Super-patriots

The United States of America:
The United States is a country struggling with dust storms wrecking the American prarie. She is slowly pulling herself out of the Great Depression as wages and productivity slowly rise. Having learned their lesson from the tragedy of the First World War, her citizens firmly reject any impetus to become involved in another ‘European war’. Thus this industrial giant remains in its great slumber, far too busy sorting out its domestic issues to engage in any foreign intrigue. Surely the United States won’t play any role in the great conflict approaching the horizon…

Future Plans for this Mod:

Atmospheric Events, Decisions, and Music
Atmospheric Missions – Be prompted to engage in missions to island-hop across the pacific, liberate North Africa, stage the invasion of Italy, and land on the beaches of Normandy and liberate all of Europe, strategically city by city.

On the Second American Civil War:
There is a ‘historical’ branch and an ‘alt-hist’ branch. Currently, only the historical path is available. On July 11, I will release the alt path.
Each alternative ideology will have its own country. For instance, the South will become the Confederate States of America, the North will become the Federal American States, and the part of the country to the west of the rockies will become either the American Commonwealth or the People’s Republic of America.
The Confederacy and the fascists/communists will both start off at war with the Federalists in the ‘Second American Civil War’.
I will make some attempt to create an interesting backstory/lore for this conflict, but that is how it will start off. The basics are FDR is assasinated and industrialists/capitalists have a military coup with MacArthur leading the United States in a crony-capitalist dictatorship. In the west, communists, fascists, and other nationalist non-interventionists join together to resist, and in the South the Southern Democrats break away from the Union and restore the Confederacy as a democratic hold-out.
This option will be enabled via focus that will unlock a decision to core the country/ideology you want to play as so you can then release and play as the chosen path. Then the ai will set up the rest.

Lead Art Designer:
Lugash ( )
Graphics – ideas, leaders, generals, focuses, and other art – coming soon!


Some Nice Aesthetic Mods to use with this Mod:
Armor Icons:
More Model Images:
Lev Slav’s Flags:

I enjoy playing with this tech-extension mod:

Addressing Bugs, Features, and the like:
Regarding the question about the starting divisions – I chose a more historically accurate deployment of US ground forces for the mod. The National Guard Divisions can be deployed for free upon the onset of war and Marine Divisions can also be deployed. Both can be expanded upon via the focus tree, which will add extra forces to be deployed for the defense of the homeland when they are needed.
Regarding the issue surrounding research – using decisions and focuses, the player can end up with many more research slots than other factions (expected to reach this point at some midpoint in the war – perhaps ’43 or so) and there are many research bonuses available in the focus tree (and also unique technologies accessed via decisions) that should help the player catch up with other nations quickly. – So I plan on leaving the US starting on 1 research slot for the next couple of updates. No more free nuke or carrier rushing, sorry.