Consumer goods manager
added special hidden event "cg.control.3" which fix the situation when a country has 0 consumer goods or too many consumer goods.
I think HOI4’s consumer goods system is too static and dull. but I like the improve workers condition decision that increase stability by using consumer goods. so I make this mod.
Add Consumer goods manager which allow player to increase/decrease consumer goods up to 50%, at the cost of weekly stability change.
After the notification event happened, you can access Consumer goods manager from stability icon on the top bar.
Stability decline 0.3% weekly, if you reduce consumer goods 5%
Stability increases 0.2% weekly, if you increase consumer goods 5%
Currently, AI will not use this.
Only english. But triggers/effects tooltips are automatically translated with localisation or localisation mods.
This mod will change consumer goods after all other consumer goods factor is apllied. so any mods does not change top bar stability icon position is compatible. you can apply this mod to save datas too.
消費財を5%ずつ増減できるGUIを付与します。トップバーの安定度か、建設タブの消費財ボタンをクリックするとウィンドウが開きます。消費財の増減には5政治力が必要です。
消費財を5%増やすと、週の安定度が+0.2%されます。
消費財を5%減らすと、週の安定度が-0.3%されます。
いまのところ英語のみですが、条件や効果の表記は日本語MODの適用によって自動的に日本語化されるはずです。
PC変えてから更新方法忘れてましたが更新しました。消費財がマイナス、あるいは多すぎの場合に時々発生し、徐々にMOD精神をデフォルトに戻す隠れイベントを追加しました。
Revisions:
Old revisions of this mod are available below. Click the link to download.