AI Division Limiter

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Authors: Gunnar Von Pontius áf Ädelsprupp, Yard1

Last revision: 19 Oct, 2020 at 20:12 UTC (4)

File size: 290.82 KB

On Steam Workshop

Description:

Limits the amount of divisions the AI can produce to the amount of factories it has.

After reaching the amount of divisions equal to the number of all factories multiplied by 1.15, an AI country will stop producing any new divisions. This may help to improve game performance.

This cap will be further multiplied by 1.2 if the country is at war, 1.15 if the country is a major and 1.05 if the world tension is above 75%. All valid multipliers will be applied (which means that a major at war with WT > 75% will be able to produce 1.66 times the number of factories of divisions).

Compatible with all mods that do not add new unit roles (eg. will be compatible with KR, but not with OWB). No files are replaced, and performance impact is negligible. The reason for "z_" in the mod title is to forces the mod to be loaded last, letting it work with total overhaul mods.

Multiplayer compatible. All players will need to have the mod installed.

Requires 1.6 or newer to work.

Is not Ironman compatible, and it is impossible to make it so.

Logo by Killerrabit. Original concept by GunnarVonPontius, rewritten to use variables by Yard. This mod is a Modding Coop Shared Resource[gitlab.com] – feel free to use it in your mods.

Check other stuff I have worked on, especially Equestria at War (which already has this mod integrated) 🙂

If you want to support me, please consider checking out my Patreon[www.patreon.com].

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Revisions:

Old revisions of this mod are available below. Click the link to download.