Combat Width Redesigned

If you liked this item, please rate it up on Steam Workshop page.

Author: Perihelion

Last revision: 14 Feb, 2021 at 12:00 UTC (3)

File size: 323.58 KB

On Steam Workshop

Description:

Combat Width Redesigned breaks the tyranny of 20w/40w divisions and allows you to design historical or interesting division templates without being unduly punished. All while still respecting game balance.

Changes

  • The penalty for going over width is now 1% per point rather than 2%. This means that the amount of stats your divisions lose when going over width is directly proportional to how much you go over. If you go 10% over width, your divisions lose 10% of their stats.
  • Base combat width is set to 96 and attacking from another direction adds a further 48. This number offers more divisibility, allowing 16, 24, 32 & 48 etc width divisions to fit snugly together. While these numbers may be ‘optimal’, the above change means you will not be punished if you get creative.


I’ve always been slightly bothered by how combat width forces players into optimal, ahistorical division templates by punishing the player unless they fit exactly within a certain template. 7-2 divisions being a particularly egregious example.

This mod is an attempt to lessen the need to do this and free up player to design divisions based on their industrial capacity and historical inclination.

Do note that, as explained to me by far cleverer people here, due to the way numbers work in the game, you can never entirely make an exact 1:1 ratio of width reduction to penalty, however this mod makes the difference minimal.


As we’re no longer constrained by the need to create optimal divisions, here’s a few resources to create historical templates:

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.