Player-Led Peace Conferences

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Author: Neutrino
Last revision: 11 Mar at 10:13 UTC


Currently supports patch 1.5.0 and above but will work just fine on previous versions.

This mod gives players full and direct control of peace conference proceedings in wars they are involved in. You may need to press "Pass" a couple of times before the AI gives you their points.

You can distribute territory to your allies by clicking on their flag and then clicking on the map.
Wars without player involvement conclude as normal.

This mod makes no changes to anything else other than peace conference AI and is compatible with any and all other mods and will work in multiplayer games.

There are a few limitations to this mod:
– It’s currently only possible to grant land to allies, so you can’t give them puppets of their own.
– If you are a puppet yourself, the AI may or may not give you their score.
– In multiplayer games where two players are part of the same faction, how the AI gives away score is unknown.
– It is NOT ironman compatible.

Recent changes:
Version 1.0.3 – 2017-02-01 (for 1.3.2)
– Finally squished bug where AI in a victorious side but not in a player’s faction would still act.
– Lifted restrictions on players who are puppets – results may vary.

Version 1.0.2 – 2017-02-01 (for 1.3.2)
– AI that’s on a winning side but not in the same faction as a player now subject to the same rules as faction AI. Requires testing.

Version 1.0.1 – 2017-01-25 (for 1.3.2)
– Minor changes, removed limitation on capitulated players. Needs more testing.