Total War – Black ICE Submod
Total War is a full rework of the game with unique tech trees for many major countries and reworked combat mechanics. All units have been reworked to fit into the combined arms logic of world war two. Production capacity is set to historic levels and hopefully the AI will put up a proper challenge. The map has also been reworked with more even sized air regions. Lots of other stuff has also been added, including flavor events, country rework, base tech rework, unique national focuses, new ministers/ideas and much more.
This is a hard mod, when the AI is not too hamstringed by the battleplanner bugs you will need a proper strategy. To break forts you will need artillery, and there are lots of forts!
There is still much work to do, this is an ongoing project.
In todays update (May 18th) I added some new US tanks. Also improved the layout of the US and ENG naval trees. Changed tank GFXs for the generic tree and some minor countries. Greatly reduced attrition while at peace. Still no luck with the AI marines bug, maybe I will just stop the AI from building marines.
Multiplayer group created for this mod. Join the TS server: hoi4bice.ts3.mejorserver.com
Thanks to Herman Lindqvist for the Swedish national focus "Swedish Tiger".
Thanks to Dietwater for the English national focus.
Thanks to Revan for his aircraft sprites.
Big thanks to Chondrite for his ideas and work on ai scripting.
Japanese template work: Apalm
Thanks to Shakar and corew68 for extensive testing.