Formable Nations

Author: TheCrafterESP
Last revision: 14 Jun at 14:54 UTC


Version 0.12.1
Instead of having an inconsistent way of forming nations by events, this mod uses ideas which lets the player know the prerequisites for forming each nation. This mod creates an end-game reward for gaining certain territories and allows the player to choose when to form the new nation.

Most formable nations are restricted to certain countries. This mod should work fine with all other mods as long as states aren’t modified.


-Be the required country.
-Control all required states.
-Have at least 300 political power.
-Be an independent country.

Advantages of forming a new nation:

-Getting a core in all uncored states required to form the nation.
-A brand new name, flag and map color.
-+10% National Unity.

Available nations:

-Latin Union
-Chinese Empire
-Frankish Empire
-Polish-Lithuanian Commonwealth
-Holy Roman Empire
-Scandinavia (Kalmar Union)
-Great Moravia
-Baltic States
-Central American Federation
-Hungarian Kingdom
-Kievan Rus’
-Bulgarian Empire
-Gran Colombia
-Mexican Empire
-Greater Albania
-Balkan Federation
-Polish-Hungarian Union
-Roman Empire
-Angevin Empire
-Macedonian Empire
-South America
-The World
-Ottoman Empire
-Mongol Empire
-Greater Israel
-China (playing as warlord)
-Mughal Empire
-Persian Empire

Available Languages:

-English (TheCrafterESP)
-Spanish (TheCrafterESP)
-Polish (Polski322)
-German (Kaisergarde)

Known Bugs:

-Game bugging when civil war breaks out (events not triggering and military staff icons not working properly)

Special thanks:

SacredScout for making a spotlight of this mod.
Skullcrusher for helping solve the off screen requisites issue.

>> If you want to contact with author visit this mod's original page.