Formable Nations

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Author: 3rewster

Last revision: 22 Jan, 2021 at 15:13 UTC (60)

File size: 9.16 MB

On Steam Workshop

Description:
1.8: Mare Nostrum

Instead of having an inconsistent way of forming nations by events, this mod uses decisions which let the player know the prerequisites for forming each nation. This mod creates an end-game reward for gaining certain territories and allows the player to choose when to form the new nation. Note that this mod’s formable nations work independently from Waking the Tiger’s.

Criteria
Benefits

Be the required country
Control all required states
Be independent
Getting a core in all uncored states required to form the nation + some extra ones.
A brand new name, flag and map color.
+20% Stability.

Languages

FAQ

Will this mod work with other mods?
It will work as long as they don’t modify states.

Will you make a port of this mod for [InsertTotalConversionMod]?
It would require a lot of work to make keep up with unexpected updates of the other mod.

Does this mod disable achievements?
Yes, the mod disables achievements because it modifies the checksum.

Does this mod conflict with the dlc formables?
No, this mod’s nations are separate although some flags/names might be similar.

Is there a list of all formable nations?
There’s a pastebin link here[pastebin.com]. Theres an even better one with pictures (WIP courtesy of Crimsonleaf42).[docs.google.com]

Do you have a Discord server?
Yes, we have a discord server[discord.gg] for suggestions, issues and questions.

Special Thanks

Abbus for allowing the merge of a flag side mod into this one.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.