Random Country Placement
Last revision: 3 Jul at 16:30 2017 UTC
Randomizes country placement, resources, manpower, production, infrastructure, ideologies, stockpiles.
Removes vanilla focuses, events, ideas, generals, leaders, ministers, factions, claims.
Countries start with identical national unity, sets of ministers, focuses, technologies, research slots.
Countries start with a random amount of states, ranging from 1 to a lot.
States get base infra + random infra, random manpower (islands get less), random resources, a chance to get an airbase; VPs are redone: there is 1 VP that costs 1 for each state.
There’s an additional branch in generic focus tree that allows player and AI to get claims at neighbour nations.
World tension generation is rebalanced.
Works in MP (to ensure compatibility create save in SP and load in MP)
Does NOT work with other mods
*Resource are to appear after the first tick of gametime
**Factories are to appear after the first tick of gametime
***Equipment stockpile is to appear after the first tick of gametime (though you can doubleclick on rifle stockpile)
AI is modified for the needs of the mod