IR Sanguinem et Lacrimas

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Author: Araxiel

Last revision: 14 Apr, 2017 at 05:55 UTC (2)

File size: 16.81 MB

On Steam Workshop

Description:

This mod greatly alters most of the technologies without straying too far from vanilla, for extra immersion, realism and historical accuracy.

From amphibious tanks, to commandeering civilian vehicles all the way to chemical warfare.

Isenreik presents

  • Adds tons of research to the artillery folder; from railway guns, like the unused US M1920, to early SAM, such as the German Rheintochter, and early ATGMs, such as the French SS.10.
  • Includes Araxiel’s Arty Upgrades for SPs.
  • Includes variant upgrades for all land-based equipment; from SAMs to Motorised.
  • Expands the industry folder into the early 50s and adds various specific construction buffs.
  • Amphibious tanks and APCs such as the American Sherman DD, the German Landwasserschlepper or the Japanese Type 2 Ka-Mi; historic equipment with images where applicable.
  • Glider tanks, such as the Mk VII Tetrarch.
  • Penal battalions and political commissar detachments for the Commulists and Fascists amongst us.
  • Desert and jungle equipment and winter training for the troops.
  • Chemical Warfare mechanics: unleash this deadly weapon in combat and force the enemy to react, but beware of the diplomatic consequences; once the genie is out of the bottle it can’t be put back in.
  • Officer schools to improve your commanders.
  • Civilian press manipulation for the home-front; strengthen your government against foreign subversive activities or requisition civilian vehicles for the front.
  • Extensive research went into this to bring the most historically accurate experience, while still trying to maintain a balance and remain entertaining and familiar. From description to names, images and appropriate introductory years.

This mod greatly changes the technology folders. This means it’s pretty much incompatible with any other mod that changes or adds technologies. Mods such as The Road to 56 do not work with this, and obvious mods like WW1 mods or Millennium Dawn do not work with this either.
That said; most normal mods should work with this since they don’t change technologies.

There should be no bugs; this mod is 99% done and ready to play. There should be no broken icons or text.

  • Secret Service: Special forces missions; from dynamically generated once such as assassinations and sabotage to historical missions such as Operation Paperclip…have encryption and decryption finally make an impact.
  • Expand on existing S&L tech with more events.
  • Expand on penal technology.
  • Create more civilian bureaus
  • Industrial events
  • Add tank technologies into the 50s
  • Add naval technologies into the 50s
  • Expand on support companies
  • Add infantry tech into the 50s
  • Revamp electronics technologies folder
  • Expand air technology into the 50s

[github.com]

[gitreports.com]
[discord.gg]

  • I’m always looking for people willing to translate this mod into other languages. If anyone wants to help with translation and get in contact with me, simply join the Discord.
  • Have any suggestion or ideas? I’m not going to promise anything, but asking never hurts: [gitreports.com] and/or join the Discord.
  • Want to work with me? I’m also always open to collaborate on projects or work together to merge mods or incorporate another mod. Simply drop by the Discord.


See the following thread

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Revisions:

Old revisions of this mod are available below. Click the link to download.