Gear Kreig- a Mecha unit mod based off DP9’s Gear Kreig [0.5]

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Author: RobertAnalog

Last revision: 6 May, 2017 at 15:51 UTC (1)

File size: 44.03 KB

On Steam Workshop

Description:

LATEST VERSION HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=920670957

If I can figure out how to update workshop content without creating a new page that would be a feat…

A work in progress to add Mechs ("Walkers") to HoI4.

Despite its clunky tabletop rules, I’ve liked Gear Kreig for years as it uniquely places mechs in the greater context of war machines, and gives them a niche that doesn’t strain credulity. Walkers function as a small half-track that can stand up to a +15′ walking machine- letting them opt between high speeds across country in "wheels-down" mode, and unthinkable agility for a vehicle when "walking". Walkers trade in armor and armorment (and fuel-inefficency) for maneuverability and utility, and (should) outpace light tanks early on in value. Walkers over-perform in rough terrain, hit soft divisions hard, and can exploit holes in the line.

Right now I am early in work, and trying to flesh out some basic bugs in the technology/equipment/units portion of the game, as well as improving compatability with other mods. Up next will be minor modifications to focuses and ideas to help cover walkers as unique from tanks, and then some further efforts to flesh out history files and create country-specific names for the Walkers. Assuming I get through all that, I’ll then look for someone to help with better art assets, and possibly expanding the walkers in to their own tech tree with more variations and sub-designs.

Constructive feedback is more than welcome.

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Revisions:

Old revisions of this mod are available below. Click the link to download.