Small Arms & Uniforms

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Author: MnCnNn

Last revision: 4 Dec, 2020 at 21:26 UTC (13)

File size: 11.81 MB

On Steam Workshop

Description:

General: This mod replaces all small arms equipment with (generally) historic weaponry as well as uniforms for all nations. Weaponry is now ‘collections’ of small arms, rather than just one weapon represented. The short name is ‘Infantry Kit’, but, the long name (seen when clicked in technology, or as equipment when you hover over) depicts the individual weapons.

Q&A – Some preemptive questions and answers…

Q: Is this Ironman/awards compatible?

A: To the best of my knowledge, yes. Changes are GFX, Interface, and Localization. As far as I know, changes there do not affect Ironman limitations, but, am not 100% sure.

Q: Is this multiplayer compatible?

A: Yes, you may run this mod and your friend’s may not run this mod and everything should work well.

Q: Is this save-game compatible?

A: Yes, you should be able to apply this mod and continue any saved game with full effect.

Q: Is this mod compatible with other mods?

A: Depending upon the mod, it should. Any mod that affects graphics and names of small arms weaponry may have conflicts. Any mod that drastically modifies small arms (BlackIce for example), is not compatible.
*Kaiserreich partial implementation (most nations)
*Road to 56 limited implementation (just beginnings, see GER, FRA, SOV)

Q: Where did all of the anti-tank weaponry go?

A: I decided to put all anti-tank weapons (guns and rockets) under anti-tank upgrades, while equipment is based upon anti-tank grenades, ant-tank rifle grenades, as well as other specialized squad-based anti-tank weapons.

Q: Where did the StG44 go?

A: Given that the last equipment tech is 1942, and the StG44 appeared primarily in 1945 (and other Assault rifles well after), having semi-automatic rifles best fits in with that date.

Q: Can I use this mod in my mod?

A: Yes AND no…

Yes if, your mod requires modification to small arms, such as additional nations, or additional levels of equipment (i.e., 1946 small arms).

No if, your mod just copies everything of this mod and places it in a collection while it would work perfectly well if you ran my mod with your mod.

Q: Why did you use GUN A instead of GUN B?

A: Creative decisions, plus maybe ignorance. Let me know if there is a better choice (I prefer to use actually produced guns over those that were never out of prototype stage even with opportunity).

Q: What nations have images AND equipment descriptions?

A: AFG, ARG, AST, AUS, BEL, BRA, BUL, CAN, CHI, CRO, CZE, DEN, HOL, INS, ENG, EST, FIN, FRA, GER, GRE, GXC, HUN, IND, IRE, ITA, ♥♥♥, LAT, LIT, MAN, MEN, MEX, MON, NOR, NZL, PER, PHI, POL, POR, PRC, RAJ, ROM, SAF, SER, SHX, SIA, SIK, SLO, SOV, D01 (Spain Nationalist), SPR, SWE, SWI, TAN, TUR, USA, XSM, YUN, YUG.

Q: Why do I see British/Commonwealth/Yugoslavian/Czechoslovakian/Romanian/Hungarian equipment?

A: You were using DLCs which over-write everything. This should be fixed now, please let me know if something slipped through the cracks.