[1.4.2+] Seunglin – A Korean Overhaul Mod

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Author: fanculo

Last revision: 3 Aug, 2017 at 09:32 UTC (6)

File size: 1.69 MB

On Steam Workshop

Description:
Seunglin – A Korean Overhaul Mod – Updated for 1.4.0

NEW REVAMPED 1.5 EDITION
https://steamcommunity.com/sharedfiles/filedetails/?id=1433913881

Is a mod aimed to expand and increase the playability of Korea. So far the focus tree consists of well over 100 focuses (with more to come/be changed), leader portraits for every permanent leader and several events (many more to come).

How to play
Start the game by picking and playing Japan. About a week into the game an event will popup asking you to do one of three things. Picking the last one will completely release Korea and tag switch you to them while the middle turn them into an unplayable Japanese puppet.

Information about the mod

  • This mod has been split into two parts. The ‘Compatibility Edition’ and the ‘New States Edition’ The latter will be more in depth while the ‘Compatibility Edition’ strives for greater compatibility with other mods
  • For now, the military/naval/air side of the tree is almost 90% identical to the generic focus (rework coming soon!)
  • At the moment it is incomplete and is going to be expanded with a plethora of events, focuses, leaders and chances to interact with the world around you (eg. Invasion of China, Spanish Civil War, World War 2, Decolonisation etc.)
  • This mod includes little historical accuracy other than leaders, (when implemented) generals, companies, political parties and politicians.

    To-do List

    • Rework the military/naval/air tree to be different from the generic tree
    • More events in general
    • Implementation of generals
    • Design companies and politicians
    • Greater interaction with the world
    • Localisation for focuses and events as well as news events
    • Events for the creation of a North and South Korea if the country is not released at the games start and is later conquered by the Soviets and Americans

    If you have any ideas, suggestions, bug reports or constructive criticism leave a comment down below. Thanks!