Chaos AI

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Author: Mechano
Last revision: 18 Mar at 20:18 UTC


Have you ever thought, "damn, I wish the World War 2 was even more chaotic and had an even higher death toll!"…

Then this mod is for you! Millenium Chaos adds detailed scripts to cause wars all over the map, as well as allowing the AI to justify war against nations who hold states they have claims to.

This is a port of my popular Millennium Chaos mod for Millennium Dawn to the vanilla game due to popular request:
If you are familiar with it, all of the features inside of it have been ported to vanilla. Almost all changes are overhauls on the script backends.

Is this all just random?

The AI is intelligently given claims which they then justify and declare war on based on a variety of factors, some of which can be found below

• Based on ideology and world tension, the likelyhood of nations declaring war on each other changes.

• Nations also check if the nation they are justifying against has a bigger army, so no, they will not just suicide themselves against say, the Soviet Union.

• Stable Democractic governments also will not attack each other until they strongly dislike each other, and nations that have good relations will also never attack each other, this means that Europe will have some limited form of stability. This can also be disabled as well.

Make sure you check out the settings! There’s tons of features and functionality including dismanting factions in there!

Patch V1.1:
Fixed Emu God Hull not showing up properly
Patch V1.2:
Updated for Waking the Tiger

Like this mod? This is just a tiny snipped born out of a much, much bigger mod I’ve worked on for over a year, if you like this, you’re going to love it!