Super Finland

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Author: TeXeR

Last revision: 10 Mar, 2018 at 20:34 UTC (1)

File size: 1.02 KB

On Steam Workshop

Description:

If you want me to strengthen the qualities of generals, write.

Don’t use the Continuous National Focus called "NAVAL PRODUCTION" or your production of ships become negative.

You have to research at least one type of ship because the production cost (-99%) work. For example, when you start a game you need to research a destroyer at least once to make the cheat works on all the destroyer, and at least one research for the submarine for all the submarine.

Ship Designer: (Expert Coastal Defense Fleet Designer):
Production cost -94% for Carrier,Capitalship,Screen;submarine
Carrier:
deck size: +75%
Max range: +50%

Capital Ship:
Armor: +75%
Naval firepower: 50%
Max range: 75%

Screen & Submarine:
Max range: +50%

Convoy:
Production cost: -75%

Aircraft Designer: (Master Aircraft Designer):
Fighter,Carrier fighter, Dive bomber, CV Dive bomber, Heavy fighter,Medium Bomber,Heavy bomber,Torpedo bomber, CV Torpedo bomber: Range & Reliability: +50%
Fighter, Carrier fighter:
agility: +50%
max speed: +50%

Dive bomber, CV Dive bomber:
ground attack: +50%

Heavy Bomber:
strategic bombing: +50%

Torpedo bomber, CV Torpedo bomber:
naval attack: +50%

Chief of Army: Hugo Viktor Österman(Army Orgazition "Master Genius"):
division orgazition: +75%
division training time: -50%
planning speed: +100%
own combat width: -75%
supply consumption: -90%
division attrition: -90%
organization loss when moving: -75%
out of supply: -75%

Chief of Navy: Eero Rahola (Decisive battle "Master Genius"):
Capital ship attack: +50%
capital ship armor: +50%
screen attack: +50%
screen defence: +50%

Chief of Air: Jarl Lundqvist (Air Superior Aviation "Genius"):
ground support: +30%
bomber attack, defense and agility: +25%
strategic bombing: +25%
close air support attack, defense and agility: +25%
air superiority attack, defense and agility: +35%
interception attack, defense and agility: +35%
naval bombing, targetng and agility: +35%
ace generation chance: +50%
bad weather penalty: -40%
air superiority: +35%
night operation penalty: -50%
air accidents chance: -45%

Military High Command:

Lauri Tianten (Infantry "Master Genius"):
Infantry division attack: +50%
infantry division defence: +50%
motorized attack: +50%
motorized defence: +50%
special force attack: +50%
special force defence: +50%
division recovery rate: +30%

Harald Oquist(Armor "Master Genius"):
armor division attack: +50%
armor division defence: +50%

Karl Oesch (Artillery "Master Genius"):
Artillery attack: +50%
Artillery defence: +50%

##Political Advisor:

Ralf Törngren (Prince of Terror):
Effect of partisan on us: -75%
Foreign subversive activities efficiency: -75%

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Super Government-Military Staff-Research and ProductionSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.