Communism Buff

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Author: Yodoodles

Last revision: 18 Jan, 2017 at 19:53 UTC

File size: 385.02 KB

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Description:

This is a relatively small mod that aims to rebalance communism in the game. The changes are mainly to the commonwealth nations and generic focus trees to make the communism section better.

Changes:
Removed construction speed debuff from Soviet Union and took away two military and two civilian factories.
Added a small organization bonus to Soviet Union.
Soviet Union gets a focus to support PRC
Some of Canada’s resource focuses are no longer dependent on taking the democracy path.
Canada’s communism tree gives additional autonomy, a better factory output buff, a small construction speed boost, and extra building slots.
South Africa’s communism tree gives an extra 1% manpower, Spanish Civil War focus finishes faster (cost discount is balanced out by another focus being more expensive), and adds a five year plan focus.
Raj gets a five year plan focus if it goes communist, gets additional communist support per day from the existing communist tree, and can accommodate Muslim community.
Australia gets a resource focus, political power, a longer production bonus, and a fortification bonus.
New Zealand gets a buff to their worker’s party idea.
Generic communist ideas gain manpower, factory output, and organization but lose some political power.
Generic fascist ideas lose some manpower but gain political power.
Generic democratic ideas gain manpower.
PRC gains a random event to give political power, and Mao gains a different trait when he loses cornered fox.

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Required DLC:

These DLC should be installed in order to use this item.


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