Tech Tree Expansion

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Authors: Herman Lindqvist, Hauptbahnhof Alex, The Mad One

Last revision: 12 Feb, 2017 at 20:22 UTC (5)

File size: 5.94 MB

On Steam Workshop

Description:

Due to the way Tech Trees work, mods which change them are incompatible, the main aim of this mod is to bridge these mods together, bringing a combination of the best and most popular technology mods on the workshop, as well as new content to create a better experience for the players.

It is in it’s early stages and counts on the support of modders and their work, which at times can be difficult to achieve, so your time and patience as this mod is developed would be greatly appreciated

It is currently unknown to what extent this mod is compatible, if you find a mod that doesn’t edit the tech tree, but doesn’t work with this mod, leave a comment below or in the Bugs / Issues discussion, and I will patch it as soon as I have a solution.

Avaiable langauges

Big thanks to the community for translating this mod

– English
– Russian; Translation by VulturGryphus
– French; Translation by Hugo PĂ©ronnet – aka Operator 17

Current Features

– Additional Special Forces units.
– Additional Support units.
– Steel and Rubber Industrial buildings.
– Changes to Industrial technologies.
– Extra Support unit slot.
– Additional variants for Equipment
– Additional Armor units, and technologies

Planned Features

– Additional Infantry, Armor, Air, Naval technologies and changes.
– Additional Infantry, Armor, Air, and Naval units.
– More building options.
– Balancing changes to doctrines.
– Extended timeline to the 50’s.

Credit

This project wouldn’t be possible, without the support of modders, and their contributions. So I would like to give thanks to:

Herman LindqvistJaeger Units

Hauptbahnhof AlexExpanded Industry

3ntf4k3dMore Variants

Danse Pied-Tendre, SirN0ob, MrDu Fromage – DiDay’s Common Units of WW II

Ulmont Unique Infantry Equipment

Current Development Status

I have several versions of the mod stored on my computer, each of these have various incorporated tech tree mods, with one being a combination of them all. I will be swapping between each of these to work out any of the bugs I find, and tweak effects for balancing. However these will not be uploaded until I have the necessary permissions from modders.

Additionally I will be working on my content to add in, while I have made mods in the past, they lacked a good enough quality to upload onto steam workshop, but later down the line as I improve, these will be added during the final stages of the mod.

Final Note

Collaboration and contribution are key to making this mod a success, so please give any ideas on what you think is missing, needs changing, or if you know any good mods that should be included here.

Thank you