Missiles 2.0
A mod that makes missiles useful.
The range and speed of the missiles have been increased, the damage caused by missiles has been increased, added missions to include close air support and naval and port strike. The maximum level of rocket sites has been increased from 2 to 5, and the first missile technology can be researched in 1943 instead of ’44. The first nuclear technology has also been modified to give a research speed bonus of 10%.
If there’s anything that needs to be changed, go ahead and tell me.