Revamped CSA Military Focus Tree
Do you feel like the CSA’s military tree during the Second American Civil War is too bland?
Do you feel like the CSA should not be held up by the other industrially and demographically worse American factions?
Then this mod is for you. This adds several focuses and ideas that helps put the CSA military tree in parity with the other American factions without giving it too much of a bonus to actually win the war by bonuses alone.
Update 2.1 Beta
Added a new foreign policy tree. You can fulfill your obligations to the 3rd Internationale for all the help you got during the Second American Civil War, or leave the Old World burning and forge a new utopia in the New World. Or if you can socially distance yourself from all the others are be isolationist!
Also reorganized the military focus tree to be neat!
Please be wary of bugs as this is still a beta, and I have to put this out because of KR4’s new update. Report any and I will fix it as soon as possible!
Update 2.0
The new update focuses on consolidating all the military and wartime industry focuses to avoid the saturation of single-modifier ideas. Also fixes some bugs related to the new focuses. Enjoy!
EDIT: The latest update changes how most ideas are created. You might need to restart your game to feel the new changes, especially if you already finished the 2ACW Military Tree.
Next in line:
Post 2ACW military tree update. In particular, navy and air force bonuses.
[Create your own faction in the Americas] Done!
Forge an economic union with America in the center.
Or gain the leadership of the Internationale and create the first United Nations (for the syndicalists).