The Agency + Millennium Dawn

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Author: Tallcastle

Last revision: 19 Mar, 2021 at 06:45 UTC

File size: 68.13 MB

On Steam Workshop

Description:

A version of the Espionage Rework mod "The Agency" designed to work with the "Millennium Dawn" Overhaul mod

-The Agency-
A partial rework of the HOI4’s Espionage system

  • Larger Pool of Operatives
  • More Opportunities to Gain Operatives
  • New Operative Traits
  • Various Espionage Re-Balance
Works with Changes up to Version 1.3

Note – this mod requires the mod Millennium Dawn in order to work.

It does NOT however, require The Agency as this mod completely replaces it.

If you are looking for the vanilla version of this mod, you can find it {here}


I (and from what I can tell many players) was never really happy with how the espionage system turned out. Always seamed it lacked effectiveness, too much effort for too little gain. Always seemed the limited number of operatives available, the crippling effect of having one captured or injured early on, and the grueling work needed to build an agency in any way worthwhile, made the ‘Spy’ system for HOI4 come across as ‘Lackluster.’

This mod is a major re-write of the espionage system. An attempt to make Espionage something more than a ‘Trivial Waste" or a ‘Useless Time Sink.’ That said, allot of effort was put into making these changes balanced and fair, nothing should be too overpowered and the AI has also been modded to use the new agency system effectively.


New Traits
Operative Traits
  • “Revolutionary”

    Boost Ideology, Stage Coup, & Prepare Collaboration, Effects +25%

  • “Insurgent”

    Sabotage, Strengthen Resistance, & Resistance Contacts (Risk, Cost, & Efficiency all +/-15%

  • “Web of Lies”

    Intel Network Strength Gain Factor +30%

  • “Spyhunter”

    Operative Capture/Detection & intel Network Gain +/- 10%

  • “Scientist”

    Capture Cipher & Steal Blueprint (Risk & Effectiveness) +/- 15%

  • “Linguist”

    the vanilla trait is fixed and now works properly

Other Changes
  • An additional operative slot is gained for every 4 agency upgrades to a max of 8.
  • Max number of operatives raised to 16, this number possible via Industry, Faction members, advisers, & focus.
  • Max operative levels raised from 2 to 5
  • Agency Upgrade Time reduced from 90 days to 60
  • Increased chances of new operatives starting with traits
  • Various Balance changes – reduced effectiveness of agent missions by between 10~30%
  • Strength of contribution operatives add when Stacked (working together) increased 10~20%
  • Operative XP gain +10~20%
  • Operatives now gain XP (a very small amount) from maintaining a quiet intel network
  • Base Network Strength Loss Rate Reduced by 10%
  • Slightly Increased the effectiveness of overlapping radar and wings of recon planes when accumulating Intel.
  • Some Russian Localization

Removed Components
Political Advisers & Traits

Are based on figures prominent in the 1940’s and not appropriate to this setting, and have been therefore removed.

Agency Branch Upgrades Re-Work

The original version of "The Agency" includes a full re-work of the Branch upgrade system. As Millennium Dawn already does this to a satisfactory degree. Those changes are not included.

New Operations System

"The Agency" both adds and alters much of the operations system. These changes are NOT included as it was deemed that doing otherwise would interfere with the proper operation of "Millennium Dawn"


Other Agency Compatibility Mods

Special Thanks

Donald Mc’D – Russian localization
CSRZ’s – for allowing me to incorporate his mod Realistic & Immersive Intelligence Agency Emblems. into the Base version of "The Agency." wonderful work dude.
Several other members of the community that have offered help and support but wish to remain autonomous.

You guys are awesome, thank you.


Q: "Can I use stuff in this mod in my own?"

A: Sure! Be my guest. All I ask is that you 1. credit me in your mod and 2. send me a friend request, then Message me via Steam chat to let me know, I would love to see your work.

Q: "Will you be expanding this mod in the future?"

A: This is basically done at this point. If new opportunities come by with future DLC or some other improvement strikes my fancy, I may come back to this. But other than general bug fixes and future DLC comparability updates, this should be the last content release.

Q: "How about fixing *insert other ‘La Résistance’ bug here*?"

A: Its doubtful, but possible. If i stumble across a fix for something, or find one really needs fixing, then I’ll knock it out as opportunity permits.

Q: "Could you add *Insert Here" Feature?"

A: Don’t know. Make any suggestions below. If I spot one I like I just may do that.

Download
Required DLC:

These DLC should be installed in order to use this item.


Hearts of Iron IV: La Ru00e9sistance
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Millennium Dawn: Modern Day ModSteam Workshop