German Generals Reworked

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Author: 4gewinnt

Last revision: 9 Apr, 2024 at 22:22 UTC (4)

File size: 24.05 MB

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Description:

An update for version 1.14.* of this mod: Link

Features
  • There will be ~130 German generals added through an event at the start of the game.
  • You can choose if three of the generals will be added to Austria.
  • You can choose if Blomberg should be the only field marshal in 1936.
  • You can choose to have the military advisors as generals as well.

(If you add the three generals Austria, however, it is very possible that at least one of them will be field marshal after the Anschluss of Austria. However, there is no way to prevent that).

FAQ
  • Q: Is this mod compatible with other mods?
  • A: Since the generals are inserted by event, the mod should be compatible with other mods. Problems can only occur if the names (variables) of the generals are used again. I think this is very unlikely, but it would be possible with overhauls like Black Ice.

    Apart from overhauls, you only need to be careful with mods that add or change advisors, as you may need to use option C.

  • Q: Is this mod Ironman compatible?
  • A: No.
  • Q: Are the generals overpowered?
  • A: In this mass and with the many abilities? Absolutely.
  • Q: Is the mod multiplayer compatible?
  • A: Probably, if all players have it activated. However, the question is whether anyone really wants to compete against such a cheat Germany?
  • Q: Is the mod compatible with game versions before NSB (1.11.x)?
  • A: No. This is because Paradox has changed the way generals are created. For this reason, the mod will not work with overhauls that use an earlier game version (such as Black Ice). If you want to play with an earlier version I recommend the original mod from actic. However, this is basically "hardcoded" (as it changes a file from the base game) so it can only be used with other mods in a relatively limited way.
  • Q: Can you add this or that general?
  • A: Maybe when I have time, however I think there are enough generals as it is and you can’t use them all in one game anyway.
  • Q: This general belongs to Austria. Can you add it or move it?
  • A: Sure! I haven’t gone through all the generals again, so I may well have forgotten one or two.
  • Q: I have a localisation file here. Can you add it?
  • A: Absolutely! I only know German and English and have translated the other languages with a translator. For this reason it is also very possible that the translation is very bad. best is to upload the loc file at googledrive and send me the link, then I will include it.
  • Q: The launcher says the mod is out of date. "update please" etc.
  • A: As long as Paradox doesn’t change the way generals are created or events work the mod will work. I’m not going to update the version number with every little update and it definitely doesn’t motivate when someone asks for an update 100x.

Languages:
  • German
  • English
  • Chinese Version

    (translated with a translator:)

  • French
  • Spanish
  • Portuguese
  • Russian
  • Polish

Finally, thank you for all the positive feedback. I’m glad you like the mod.

Other Versions

Chinese Version

There is also a variant in which most of the traits have been removed: Other Version (but it is not yet updated to this version)

Credits

Arctic and McGade85 for their original mods.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.