Call of War II

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Author: awxe

Last revision: 7 Feb at 19:32 UTC (11)

File size: 1.46 GB

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Description:

v0.1.9.6.8 [AA79] – Sølvrev

● Highlights

– The RT56 Türkiye focus tree expanded.
– Various adjustments made in hopes of increasing mods performance.
– Afghanistan and Cuba has now been fully released with all intended content.
– Added Voice Acting for tons of nations, including Hebrew, Arabic, Hindi, Thai, Vietnamese, and more.
– The initial strength of the Soviet Air Force has significantly increased from 1,078 aircraft to 8,473 aircraft.

● Additions

– Added four new achievements.
– Added a political branch for Scotland.
– Added Latakia as a victory point in Syria.
– Added a new fourth railway construction tech.
– Finished and unlocked German trade influence focus.
– Additional focuses and balancing for Andorra and Luxembourg.
– Two starting commanders and two new advisors for communist Germany.
– [BBA] Added vanilla arms trade prohibition resolution related to Ethiopian war.
– Added an oil basin in Kazakhstan, a related decision and relevant focuses for Kazakhstan.
– [AAT] Added more MIOs, traits for lots of them, unique upgrades for a couple of them.
– New decision category for RT56 Turkey, offering options to claim and core several Turkic territories outside of Anatolia itself.
– [NSB] Added in four new cannon modules for tank players to use. (Advanced Medium Cannon, Modern Medium Cannon, Modern High Velocity Cannon and Modern Heavy Cannon).

● Adjustments and Balance

– “Asymmetrical Warfare“ reworked.
– Winter/Desert Clothing techs nerfed.
– Alaska’s chromium will be developed only once.
– The “Legal Status of Women“ has had a rebalance.
– [NSB] Unit Elitism – Special Forces Cap reduced by 50%.
– [DoD] Anti-Germany coup should trigger more consistently.
– [MtG] Deutschland-class has been updated to be historical.
– Prevented the continuous exploitation of the “Lutopan Pit“.
– General reduction and adjustments to stat bloat across techs.
– Polished, finished and cut the unfinished stuff of R56 Lithuania.
– Reduced Defence stat on Infantry Equipment from 1939 and forward.
– Germany now starts with Konstantin von Neurath as the hired advisor.
– Shocktroopers – Given 10% Urban Defence, a stat they should have had.
– [MtG] Panzerschiffe has been adjusted to allow for historical designs.
– Penalties for failing MEFO bills will now cost more and last for longer.
– Rebalanced a bunch of victory points in order to adhere to the new system.
– [AAT] Shocktrooper SF Doctrine – Reduced multiplier on Max HP and Organization.
– [NSB] Updated the army spirit: “Relief of Command“ to follow the base game upgrade.
– [non-AAT] Removed events about the instantaneous coring of occupied lands by Finland.
– Restructured the German foreign policy on the east so the monarchists can access it again.
– Reduced Initiative on Paratroopers from 30% down to 8% as to not give 3 tech levels of value.
– “Anti-Comintern Pact” no longer required for “Molotov-Ribbentrop Pact“ in the R56 Germany tree.
– Mech. Shock Troopers – Increased Training Time and Supply Consumption, Reduced breakthrough by 25%
– Move the Polish “Start the Fifteen Year Plan“ branch to a more logical spot. (bottom of the industry tree)
– [BBA] Restricted CAS Anti-Tank cannons to Main Armament and Small Airframes as it was causing balancing issues and game issues with Medium Frames.
– Several modifications to the RT56 Turkish tree, primarily but not exclusively related to the new decisions.
– [BFTB] Turkey’s “The Fading Father“ decision category has been tweaked to play better with the Road to 56 Turkey focus tree.
– [NSB] Rebalanced Medium Three Man Tank Turret, Heavy Three Man Tank Turret, Modern Tank Turret, Cast Amor and Welded Armor.
– Altered the Nekrowombaticon Activation decision to activate even more of the easter egg chain, it doesn’t require (secret condition) to trigger.
– [MtG] Germany has a new naval tree that allows for more accurate historical gameplay. It includes focuses to acquire the Bismarck and Tirpitz as well as focuses for the “Plan Z“ fleet.

● AI

– Asked the Metatron what the meaning of life was. It beeped seven times.
– A lot of small AI adjustments across a lot of different areas of the Mods.
– Blocked R56 tree Denmark from joining Allies and creating a faction on historical.
– Swedish and Soviet AI will be more keen to pressure foreign governments after promoting ideological rallies.
– Some AI weights that were being calculated all the time were removed in hopes of improving mod performance.
– [AAT] Finnish AI will do Lone Wolf slightly earlier, which should make it less likely that they join the Axis in the continuation war.
– Poland will never go on its focus to get mutual guarantees with Lithuania or Join Allies on historical unless no war happens until ’41/’42. (they should join the Allies regardless if Germany invades)

● Localisation

– Removed unmaintained Spanish localization.
– Some Polish focuses will no longer have colored text.
– Fix Luxembourg tree referring to Monaco as its capital.
– New descriptions and names for several RT56 Turkey focuses.
– [NSB] “Limited Engagement“ has had it’s tactic modifiers localized.
– [WtT] Greater Germany formable now actually tells you that it cores land.
– Fix a Lithuanian event mentioning three event options while it only has two.
– [non-BftB] clearer tooltip for "Integrating Bulgaria" decision for Byzantium.
– Corrected misspelled descriptions in Liechtenstein’s and Manchukou’s focuses.

● GFX/UI

– New icons for Sudan, Cuba, Andorra and Luxembourg.
– Increased zoom distance to which victory points are visible.
– Increased the range that victory points remain visible on the map.
– [AAT] Made an idea icon for Paasikivi (advisor role we added for the DLC tree).

You can view all patch notes by clicking here.

You can go to Call of War – Test Version by clicking here.