Krieggerz World War II

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Author: Krieggerz

Last revision: 3 May, 2023 at 15:26 UTC (2)

File size: 37.05 MB

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Description:

Welcome to Krieggerz World War II.

Hi guys, i’m Kriegger, and that’s my new mod, the Krieggerz World War II. This mod was created in order to make the game closer to reality, however, without ceasing to be just a game. In it, you will find better technologies and more historical focuses, new decisions, new flags, changes in doctrines and a story a little more realistic.

Note: You must have all DLC to play this mod.

Mod changes :
– New Focus
– New Decisions
– More infantry tech
– More artillery tech and troops
– Tank modules balance
– Naval modules reworked
– More naval tech
– More air tech
– More jet tech
– More industry tech

New heavy artillery:
– Now artillery has its heavy versions that are more expensive and more powerful.
– Heavy versions spend more supply, but don’t change the combat width.

New Naval System :
– Now, on that new naval system, you can choose caliber of your cannons based on piercing, attack, speed and construction time.
– Major ships have already been updated, but non major ships have not yet been updated.
– Now ships have their module design more similar to their respective historical classes.
– New changes in naval doctrine.

New Air tachs:
– Now the planes have 4 levels instead of just 3 bringing the technologies to 1946.
– Now jet aircraft have their CAS and NAV bomber versions, and their aircraft carrier versions. In addition to having 4 levels too.
– The cost of planes has been updated.
– New changes in air doctrine.

New industrial tech:
– New technologies were added to the industry, which now goes back to 1952.
– Now you can research equipment production refining technologies from infantry equipment to the heaviest warships and bombers.
– Production refining lowers the production cost of their respective equipment and increases their reliability.

Historical projects decisions:
– Now, having the right technologies, you can, with a simple click, create a historical variant of an equipment.
– Historical equipment ranges from infantry and tank equipment to ships and planes.

Version details:
– The technologies are available to all countries.
– Only Germany had its focuses, technologies and decisions worked out.
– Each mod update will bring a different country with its respective updates.

Unit Limit System:
– The Kaiserreich team let me use their Unit Limit System in my mod and i made some changes in it.
– Now, with this system the game gets more performance and speed, because now we will not have the ai division spam problem.
-A special thanks to Alpinia for help me to apply that system in my mod.

Play Kaiserreich now:
https://steamcommunity.com/sharedfiles/filedetails/?id=1521695605&searchtext=kaiserreich

If you want to follow me. subscribe to my youtube channel:
https://www.youtube.com/channel/UCEXjqo6iqrY8ZfOXJeMvG2g

Developer: Krieggerz

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Revisions:

Old revisions of this mod are available below. Click the link to download.