Italian Civil War

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Author: Kusanagi

Last revision: 1 Jul, 2022 at 21:23 UTC

File size: 4.34 MB

On Steam Workshop

Description:

This mod is for the historical Italian Civil War or Italy Switching Side in WW2.

It has two events depends on which country is the player (ITA or GER).

Chain of events starts with Mussolini’s arrest.

If player is Germany:
A certain event will fire. This one is dynamic to make it more challenging (and historical) rather than just same script. When Mussolini gets arrested, the German player will get notified that Italy might defect soon. Then the player will be instructed to send enough troops to italy to disarm the RIA and secure enough provinces to establish a new puppet italian state (SIR).
States (except Calabria and Sicily) that have enough german divisions before italy defects, will be allocated to the new puppet state. After defection, the RIA will be disbanded and only few scripted divisions will be released.

If player is Italy:
To not ruin the game for the ITA player. The RIA divisions will not be deleted, but split in the civil war. Italy will be divided the historic division since GER AI can’t do complicated previous conditions.

NOTE: For this mode to work, the game has to be on Historical and fires on mostly historical conditions. Trigger is explained below:

trigger = {
tag = ITA
has_war_with = ENG
has_war_with = FRA
is_in_faction_with = GER

ITA = { To prevent AI from switiching too early in the game.
surrender_progress > 0.20
casualties > 800000
}
date > 1942.02.5
…..
Libya must be lost and Sicily has to be occupied by the allies.
}

For quick testing, fire the events in the console: italy_msr.0 then a series of event will take place.