Kaiserredux Naval Rework

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Author: MrPunk

Last revision: 20 Apr at 12:41 UTC (38)

File size: 46.62 MB

On Steam Workshop

Description:

Introduction

Hi there, welcome to Kaiserredux Naval Rework.
This is a project devoted to enriching the naval lore in the KRTL on the basis of VNR, Vanilla Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Subscribe this mod if you love:
-Historical/realistic ship design
-Realistic navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default ones
-More reasonable AI naval designs/production strategy
-Naval history enthusiasts

Compatibility

-HOI4: 1.16.*
Compatch: KR tech extension

Features

Detailed Naval Lore: Experience the most detailed naval lore created exclusively for KRTL with unique lineups, organizations and ships for almost every starting country.
Ship Designer Overhaul: A semi-realistic designer, have fun designing historical ships but not that complex.
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Dozens of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.

My other naval mods

Kaiserreich: https://steamcommunity.com/sharedfiles/filedetails/?id=2862849828
Vanilla and RT56: https://steamcommunity.com/sharedfiles/filedetails/?id=2993766165

Discord

https://discord.gg/NCVWFNec8k

Credits

I’d like to thank
PPsyrius for making the compatch for KR Tech Extension