JCK
JCK : JCK’s another competitive Kaiserreich AKA Just Cause Kaiserreich
Compatible with KR 0.25.4
A submod for Kaiserreich which intends to provide some optimization and balance adjustments to make the mod more competitive.Intended for Multiplayer but is more or less single player compatible for nations still on the map 🙂
– Removal of unimportant South American and African tags / spawnables
– Multiple triggers removed for releasable nation decisions
– Quality of Life Defines ( Trait grinding easier, division template costs )
– Host Tool implementation
– Topbar Resources
– Balance changes for various nations and focus tree tweaks
* Faster Russia Build Up
* Japan / Feng build up faster
* Germany slightly weaker Eco tree
* Commune of France buildup and tank focuses modified / buffed
– Modified fuel / synthetic techs to be cheaper and excavation techs more valuable
– Tank balance tweaks ( TD breakthrough reduced and light tank TD stats lowered )
– Tank chassis slot progression per model year and module locks
– Artillery breakthrough added
– Game rules for max sub tech level
– Multiple additional Game rules
– Game rule for simplified nation paths / event trees ( WIP )
Full Changes: https://github.com/pbattican/jck/releases
Public Github: https://github.com/pbattican/jck
Discord: https://discord.gg/TcVw4myESN
Thanks to Siebo for the usage of some of his assorted works!
https://steamcommunity.com/profiles/76561198096156113/myworkshopfiles/?appid=394360
Thanks to Lennard for the incorporation of the host tool and topbarresources!
https://steamcommunity.com/profiles/76561198032972667/myworkshopfiles/?appid=394360