Super-Heavy Tank Fix

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Author: Jake the Snake

Last revision: 5 Sep, 2024 at 01:00 UTC

File size: 511.35 KB

On Steam Workshop

Description:

Super-Heavy tanks suck. Not because they are bad, but because Paradox made them not good. So, I fix.

For one, they are no longer restricted to a singular company (which fixes a huge terrain nerf issues).

Second, they now have marginally more reliability, with adjustments to their cannons and turrets, which now provide far less of a punishing debuff.

Lastly, their terrain debuffs are a bit more reasonable. Marshes of course make these things practically stationary, whilst terrains like forests dont do as much as they did. I mean, what is a tree going to do against Il Duce?