OWB – The Think Tank

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Author: Zethar

Last revision: 22 May at 20:37 UTC (14)

File size: 28.31 MB

On Steam Workshop

Description:

A massive overhaul to The Think Tank.

Turning The Think Tank from almost certain death to a very longshot major contender in the wasteland.

You won’t be beating the NCR or Caesar’s Legion any time soon, but there are other fights to win while you gather the strength to challenge the giants.

Balanced for a challenging experience. You are a radroach that with the right play and the right luck can become a deathclaw.

You can use this mod even if you don’t intend to play as the Think Tank, in this scenario the Think Tank will work as a mid to late game crisis and the preceding events in the Mojave will be adjusted to make the Think Tank more likely to spawn. Of course the NCR or Ceasar’s Legion can still just take-over the Mojave quickly and prevent the Think Tank from spawning. This aspect of the mod is still being actively refined.

Features
  • 100+ new focuses.
  • 40+ new ideas.
  • 30+ new events.
  • 30+ new decisions.
  • 3+ new technologies
  • a new animated portrait.
  • balance changes to all existing focuses.
How to play
  1. Start the game as the Mojave Chapter.
  2. Survive until starting The Dome focus. This will spawn The Think Tank and allow you to switch to them.
  3. Before completing the focus I recommend you delete your units as you won’t spawn with enough units to beat the army you’ve built to survive.
  4. You will be very vulnerable, this will be hard, but it is possible. Good luck.

Do not spawn the Think Tank via the game rule, this is not supported.

Recommendations
  1. OWB Puppet Name + adds nice subject names.
  2. OWB: Ultimate Tech Compatibility + OWB: UTCM – The Think Tank Compatch adds compatibility with other mods.
Compatability

Without compatibility patches this mod will only be compatible with OWB submods that don’t:

  1. edit The Think Tank (TNK).
  2. edit the Lunar Legion (LUL).
  3. edit technologies.
Errors

Since this submod focuses on late-game content unfortunately there is a higher likelihood you will encounter crashes. This likely isn’t due to this submod, it’s likely due to the main mod (which outputs 100s of errors). If you crash go post a complaint to them and maybe they will fix it.

How to contribute

You can leave feedback in the comments or if you’re more technically minded on the GitHub repository[github.com].

How to win

This is the path I found works best. I think it’s more fun if you figure out your own path. But if you don’t want to, here’s a guide.

  1. As Mojave Chapter don’t conquer New Vegas.
  2. As Mojave Chapter make sure to fight and white peace Caesar’s Legion before switching to The Think Tank.
  3. As Mojave Chapter delete all your units before switching to The Think Tank (so you don’t loose anything fighting Ai Mojave Chapter).
  4. Complete Resource Consolidation. This will gradually move resources to your capital so they can be more efficiently extracted and you won’t loose them later when giving away territory.
  5. Go down the path of allying New Vegas.
  6. Give territory to the NCR for peace. If you give territory to Caesar’s Legion this will avoid the NCR Legion war as the Legion will already have Hoover dam, you want this war to weaken them.
  7. Best chance to complete Convergance in an AI game is to rush it early and hope you can get it through before being attacked (you will likely need to give territory to the NCR to have enough time). In multiplayer you will need to play politics to ensure your safety during this period.
  8. Both Convergance paths have massive buffs, even if you are min-maxing both paths should be viable, the decision of which to pick depends on who your main enemy will be.
  9. As soon as you choose a path with Convergance you will start a repeating mission that will gradually debuff you, this will become crippling but will start low so you have some time before needing to rush to Serenity.
  10. The next move should be to complete all focuses up to Advanced Robotics, completing this path will give you a significant buff to robot attack, and a much larger debuf to energy cell usage you should be able to afford. It will also start a repeating mission giving you an increasing amount of robot attack over time. If you can survive long enough your robots should be better than any division of the NCR or Caesar’s Legion.
  11. Robotic Supremacy gives you an immediate +5% to ingenuity, if you wait until the mission reaches the maximum of +25% before completing this, you can get to +30%. If you need it earlier however you can complete it earlier but will not be able to reach +30%.
  12. The NCR will build a large airforce, put AA in your divisions.
  13. If you choose the True Convergance path, it may be worth completing Defensive Coordination before Clean Slate Protocol so its easier to defend fronts while you focus down single countries.
  14. Follow the area 51 focuses under Exotic Expeditions to get research bonuses to get ZAX tech to get upgraded robo-scorpions tech.