More Realistic Military

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Author: QuarkBällchen

Last revision: 6 Dec, 2024 at 14:37 UTC (1)

File size: 2.48 MB

On Steam Workshop

Description:

This Mod intents to balance the overall military aspect of the game.
As that is a quite large project for me hence i hope for understanding for its unfinished state. Please contact me or leave a comment underneath to inform me of either bugs, ideas for fixes, added help for creating maybe a larger and more comprehensive mod in the future or just to leave some feedback regarding balancing or historical nuance.

This mod contains as of this moment:

– More decisive and realistic Land doctrines,
which means that each doctrine has its historic benefits and
disadvantages
-Mobile Warfare
relies heavily on speed, organisation and
tactical proficiency to outlast and overwhelm the enemy
but is expensive to uphold and logistically difficult to
supply
-Superior Firepower
relies heavily on firepower and requires therefore a large
industrial base and a strong focus on logistics as to
maintain operations
-Grand Battle Plan
relies heavily on planning and methodical lengthy planned
strikes, its main drawback is its inflexibility and slow pace
-Mass Assault
relies heavily on numbers and as such requires a huge
industrial and manpower base, its tactical capabilities are
severly limited but it makes up for it with ruthless
operational mastery, the left path is severly lacking
defensively as the right path is severly ineffective
offensively

– Improved Battalions,
Artillery Battalions now truly represent actuall historical
Battalions thus as of now one can more effectively use actual
historical templates
Self Propelled Artillery now counts as line artillery aswell
and thus gets bonuses from advisers

– tweaked equipment costs,
some equipment has its costs decreased like rifles or their
costs incriesed like artillery to reach more historical numbers

– overall stats,
Artillery soft attack has been strongly increased lineary to its
price as to show its military impact on the war and become
more relevant in decision making, Also Battalion Manpower
stats have been changed to more historic niveaus regarding
the actual size of the combat element

– changed Output levels,
the industrial outputs have been changed marginally to reach
more historical resource outputs and thus create a more
strategically challenging position

– improved ai to be able to cope with the changes and use better templates, as of this moment only generic countries and germany have custome templates for the AI

and lastly,

Thank you!

I would be glad for any feedback!

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Required DLC:

These DLC should be installed in order to use this item.


Hearts of Iron IV: No Step Back - "Katyusha" (Pre-Order Bonus)
Revisions:

Old revisions of this mod are available below. Click the link to download.