Millenium Dawn Immersion Overhaul [21 July 2025 Hotfix 2]
Tweaks Millennium Dawn to make it more immersive by overhauling the world’s economic starting point, reworking unrealistic content, and adding various flavor features.
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- Re-balances factory counts, productivity and the economic system to be based on real-world GDP per hours worked
- De-LARPs USA Collapse Factions, and changed the system so it doesn’t delete all industry. Added a coalition system against aggressive unifiers.
- Tweaked unemployment effects, and rebalanced the workforce usage of all buildings
- Maximum factory usage lowered from 15 to 10 (in construction tab). This is to lower the threshold for countries to grow at the maximum rate
- Recolored and renamed various nations, like Russia, US, and Germany
- Alters migration and other laws to include more consequences, both positive and negative
- Significantly reduces the IC cost of suicide drones
- Re-balances difficulty settings to remove political power debuffs and include general cost increases (e.g +5% health cost)
- Lowers world tension decay
- New loading screens
- New main menu background
- Color edits
- Updated gfx
- Minor fixes, balancing, and stat tweaks across the board
- Added demographic ideas tab, currently includes population pyramids (WIP)
- New loading screens (added 60)
- …and more!
See Change Logs tab for details on past updates
- Compatibility addressed w/ current MD version
- Bug fixes (my update was lazy sorry!)
- Bug fixes 2 (forgot to delete a backup file in commonscripted_effects)
Why did you change the American collapse factions?
There are a few reasons. The aesthetic (color + flag) changes are obvious. All non-state (STATE as in Maryland, Virginia, etc.) factions were converted into rump-government factions more representative of what COULD (not what is necessarily realistic) occur if federal authority were to break down. This means military governments, state coalitions, splinter governments, etc., exactly what is portrayed in the mod. Amerindian, Cascadian, "Great Lake," and Mormon nation states are totally ridiculous and in no way represent a majority of their constituent populations. Here are some numbers: 4.4% of North Dakota’s population is Amerindian; 42% of Utah is Mormon. Qualitatively, "Great Lake" and "Cascadian" independence movement are fictitious in the case of the former and niche internet movements in the case of the latter. People living in the United States identify as AMERICAN–even their state identities are little more than anachronisms. They would only emerge as independent governing bodies on the fringes of the lower 48 out of necessity, hence CA, TX, NY, and New England. What remains in the middle are rival factions vying to be the heir to the legitimate government.
Note: You can find the scripts used to apply productivity changes, GDP changes, and demographic info in the "ZZ_tools" folder in the download file
Required items:
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Millennium Dawn: A Modern Day Mod — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.