EAW: Equestria Divided Redux Redux
Equestria Divided Redux Redux. Picking up the torch once more.
Equestria has been torn apart in a bloody civil war. Each of the main six has taken part of the land for themselves. Their opposing ideologies have torn their friendship apart, and in the shadows lurks the individual behind the chaos.
We are a two man team who have been working on this mod for a few months and a little over a year respectively and are dedicated to bringing this mod to life. A while back at the end of Fall a hiatus was called with a commitment to working hard on it next year. At that time, Kaiser was the sole developer of this mod. However, a new developer arrived on the scene by the name of Ash who had been working on this mod themselves for over a year and so we decided to join forces. Now with 2026 here we are excited to announce that the hiatus is over as we announce our largest update yet that brings all six major powers into the spotlight!
Jan 1st:
Every nation has mostly unique focus trees for all nations.
Political advisors with unique art for all nations.
New starting national spirits and situations for all nations.
Coal map fixes for the new HOI4 update
Jan 20th
Anti-braindead campaign update.
– More industry focused AI to allow them to compete sooner with each other and the player,
– Smarter AI choices when it comes to managing their decisions,
– AI being more mindful around nations around them going to war and perhaps jumping on a two way invasion.,
Map fixes to make the Stalliongrad war be simpler for the AI and make the subsequent peace deal make more sense and less ugly.
– Minor balancing of National Spirits.
– The tank negatives for House Moon and Star actually now take effect to balance out the buffs.,
– Fixing the AI around the Puerto Caballo focus for House Whitegold so they dont get stuck in eternal war due to the new ship range balancing.
– House Whitegold AI now participates in the Saddle Arabian civil war as intended.
– House Earthborn AI now interacts with their industry system.
Jan 28th
Anti-braindead Campaign Part 2.
A much smaller update but still helpful to get the AI into a smarter position to allow them to be a actual threat. This update comes with the following.
– AI now pay attention to whether they are at war already before sending themselves into a unwinnable situation by declaring another war.
– All War focuses have been changed from 10 to 35 days. This is to give the AI more time to prepare when declaring and defending wars. (Up until this point AI would do the focus and declare war before it had moved any divisions to the border because they can’t think ahead)
We went to hear your opinions! Feel free to try out the mod yourself and leave a thumbs up/comment!
Last but not least, come join our community! Be the first to hear about upcoming updates with teasers, talk with the developers (we don’t bite), participate in events, leave feedback, give suggestions, and so much more! https://discord.gg/pA2hgJWPQp