人性化难度与优化 Humanized difficulty and FPS boost
限制了AI部队数量(250个师),不会因为暴兵而电脑卡,限制了AI空军的数量(4000架是上限),不会因为满天飞机而电脑卡,同时优化游戏体验,在王牌难度下(我相信你们平时一定不会选这个)你自己变成了王牌,建造速度增加,每日获得的政治点数,训练经验增加,科研速度增加,补给消耗减少,获得的海陆空点数变多,比平民难度还要平民难度,但是不会很离谱。这个mod兼容所有不修改游戏大体机制的模组。
I have bad english so i translate using translator and i believe you can understand this:
The number of AI troops is limited (250 divisions), so the AIs will not spam excessive troops. The number of AI air forces is limited (4,000 is the upper limit), so the computer will not make the sky full of planes. Your CPU can then handle more calculations and FPS can be higher, at the same time, the game experience is optimized. In the highest difficulty (I believe you will never choose this), you become an ace, the construction speed is increased, the political points obtained daily and the troop experience gained in training is increased, the scientific research speed is increased, the supply consumption is reduced, and the exp points obtained for land army, navy and airforce are increased. It is more civilian than the civilian difficulty, but not outrageous. This mod is compatible with all modules that do not modify the general mechanism of the game.
成就不兼容
not achievement compatible
整合了部分mod
Credits: Time lapses, English_name_invalid
测试:感谢王小桃