The New Order: Rises Again

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Author: TNORA

Last revision: 13 Jun at 21:29 UTC (11)

File size: 4.23 GB

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Description:
The New Order Still Stands!

The New Order Rises Again (TNORA) is a fork of TNO After Midnight featuring lots of new and restored content as well as plenty of bug fixes and quality of life improvements.

It is 1962 and the German Reich is at it the zenith of its powers. But this era of undisputed preeminence is coming to a close…

In the east, Japan challenges its ally turned rival in all matters. Their empire stretches from Mongolia to Hawaii, but they too are not invincible…

In the west, the United States stands stubbornly in the way of tyranny and madness. The Republic seeks to bring the light of liberty back to the world, but the fractious politics of Washington may render that nothing more than a dream…

In the shattered remains of the Old Union, warlords claw out a pathetic existence, but opportunity will soon present itself. The flag and face that will unite these scorched lands is unknown, but whoever they are, they will make the Reich pay…

There is no hope in Burgundy, no idea of a better future. Heinrich Himmler has turned his back on everything and everyone. His only ambition, the end of the world…

Will You Free The World? Rule The World? Or Destroy The World? The choice is yours and yours alone!

Featured Content
Heydrich (72-82)

Finish the job as Reinhard Heydrich and twist the Reich into something else…

Shared Russia Content (72-82)

Take back your rightful lands and get revenge on the hated Reich!

Speidel (62-72)

Seize power from the insane militarists and protect the Reich from enemies within and without. Only the Wehrmacht can protect the Fatherland!

Iberian Splinters (62-72)

All Iberian splinters are fully playable and have new civil war trees. Reshape the peninsula in your image!

Italian Algeria (62-72)

Claim Algeria for Italy and decide its fate as General Castellano!

Superpower Ranks And Detentes

Fight for your rightful place as first among nations and establish diplomatic agreements with your fellow superpowers!

Japan/Sphere Facelift(62-72)

Improvements to Japan including deeper political gameplay as well as brand new content for Kaya. New paths will be added in the future including Kido and Konoe.

Special Thanks And Links:

A special thanks to everyone who has helped me with the mod, be it code, graphics, or even just ideas and encouragement! A specific thanks to TheDuster_izback for hosting the mod on steam before me.

The link to the git page is below. The git is the bleeding edge version and will be updated much more frequently than the steam version. Bug reports, feedback, and code contributions are greatly appreciated.

Disclaimer: I don’t use any social media like discord or reddit. If you want a more direct form of communication use the git page linked below:

https://gitgud.io/Ivanishvili/TNORA

If you would like to contribute to TNORA, write a post on the git page! I am always looking for new coders, writers, and artists.

#Changes

-High taxation laws now consume significantly less political power

-The AI has been adjusted to be more aggressive

-Equipment loss from attrition is now less devastating

-The Aryan Brotherhood Ascension Rites mechanic has been adjusted to ensure players aren’t stuck in a malus doom loop late game

-The main menu graphics have been changed. You may recognize it from very early versions of TNO Last Days

#Bug Fixes

-The PRC wont be locked out of its focus tree if Mongolia survives Japan

-The Mucowien RK will no longer annex the Mocow Autonomy upon capitulation if Germany is at war with both

-Iranian Civil War victory news events will now fire for every country

-Rommel will no longer be invisible if he’s the Reichsprotektor of Muscowien

-The Iranian civil war idea is now properly removed after the wars conclusion

-The Naxalite rebellion now spawns divisions properly

-Fixed a bug where an Auth Dem Krasnoyasrk Unified Russia could complete a communist party focus

-Dirlewanger’s Brigade can now properly raid and invade other warlords

-Fixed various improper effects

#Notes

The balance adjustments should make land warfare more enjoyable. Some players dislike how rapidly equipment is lost during wars, these changes
help with that. Gang of Four content is technically playable but has a lot of missing localization, placeholder graphics and hasn’t been tested comprehensively.
It’s there if you want to see what I’ve been working on but it’s very much incomplete.

Known 1.19 bug: if this country-selection screen looks scrambled — nations in the wrong slots, missing flags, or a country gone — it is caused by the base game’s played-country tracking, not by TNORA
How to fix it:
1. Quit Hearts of Iron IV.
2. Open your HOI4 user-data folder, then the session_persistence§! folder.
3. Delete §Ybookmark_playthrough.txt§!.
4. Launch to the game and your country select menu will be fixed. Delete the file each launch for best results.
File locations:
Windows: Documents/Paradox Interactive/Hearts of Iron IV/session_persistence
Linux: ~/.local/share/Paradox Interactive/Hearts of Iron IV/session_persistence
Mac: ~/Documents/Paradox Interactive/Hearts of Iron IV/session_persistence