Auto Trade
Auto Trade — Automated Resource Trading System
Tired of manually managing trade routes every time your resources run low? Auto Trade automatically detects resource deficits and negotiates trade deals on your behalf — every single week.
Automated Resource Trading
Automatically imports Steel, Rubber, Oil, Aluminium, Tungsten and Chromium whenever a deficit is detected. Trade deals are negotiated weekly using real create_import routes — visible in your trade screen, not just invisible number boosts.
Smart Partner Selection
The mod uses a weighted scoring system to always pick the best available trade partner:
- 🥇 Manually designated preferred partners (always first)
- 🥈 Puppets & Dominions
- 🥉 Faction Allies
- Nations of the same ideology
- Neighbouring countries
- Diplomatic opinion (the friendlier, the higher the score)
- Any non-hostile nation as last resort
Fuel Emergency Trading
A separate system monitors your fuel supply. When fuel drops below 25% capacity, oil imports begin automatically. The import intensity increases by one civilian factory each week until fuel recovers above 50% — then it resets cleanly.
Preferred Trade Partners
Click any nation in the decisions screen to designate them as a preferred trade partner. They will always be sourced first, regardless of alliance or ideology. Remove them just as easily.
Full Control
- Enable / Disable resource trading independently from fuel trading
- Reset all trade routes and preferred partners with one click
- Both systems can run simultaneously or independently
Open the Decisions menu (the scroll icon)
Click "Enable Automated Trade" to start weekly resource trading
Click "Enable Fuel Emergency Trading" to start fuel-based oil imports
Open any nation’s diplomacy screen → Decisions tab to set preferred partners
- Tested on HoI4 version 1.19
- Only affects human players — AI countries are never touched
- Should be compatible with most other mods (no vanilla file overwrites)
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