Immersive Mediterranean
Creates more immersion in the battle for the Mediterranean, where the Axis and Allies fight to capture important Victory Points. This should increase the overall importance of the Mediterranean and North African theatre.

Vital Targets (3 Points):
Sicily, Sardinia, Tripoli, Gibraltar, Malta, Suez
Advantageous Targets (2 Points):
Benghazi, Derna, Crete, Cyprus, Alexandria, Cairo
Discretionary Targets (1 Point):
Central Albania, Dodecanese, Eritrea, Shewa, Somaliland, Aegean Islands, Peloponnese, Matrouh, Aswan, Khartoum
(Capturing the former states adds points to the score.)


Axis: 6 | 12 | 18, Allies: 5 | 10 | 15
(Upon reaching a threshold, the modifiers for both sides are updated.)







(Italy, the United Kingdom and all of their puppets receive the National Spirit once the war breaks out. Based on the score, the National Spirit for each side is evaluated. There are 7 different National Spirits ranging from Complete Axis Victory to Complete Allied Victory.)

Italy: No effects
UK: No effects
Italy


Stability
Mastery Gain
Naval Morale
Convoy Raiding Efficiency
UK
Stability
War Support
Army Morale
Convoy Escort Efficiency
Naval fort construction speed
Italy


Stability
War Support
Core Attack and Defense
Army Morale
Naval Repair Speed
Naval Fort construction speed
UK
Stability
Mastery Gain
Naval Morale
Convoy Escort Efficiency

This mod is playable with the current version of the game and will continue to be up to date.




Currently not all languages are supported, feel free to comment if you want a different language to be implemented.
Revisions:
Old revisions of this mod are available below. Click the link to download.