Deathclaws of Wyoming
Another long overdue update to the deathclaws mod. I apologize that I’m not so consistent with this, I just don’t have the motivation these days.
I changed the deathclaws to be settler based, and start out as civilized. I feel that makes them more consistent with the ending of fallout tactics. If I manage to keep my inspiration, I may switch the leaders around some, as Goris doesn’t really fit in with the claw’s backstory.
Things have been updated to hopefully work with the current content, and I’m in the process of securing art for some chameleon deathclaws to serve as spies. For now, the spies are still human. They have to fit in with the humans to spy on them after all!
There is another page with this mod on it, because I originally lost these files, so check here in the future if this isn’t updated: https://steamcommunity.com/sharedfiles/filedetails/?id=1725766112