The Agency + Equestria
A version of the Espionage Rework mod "The Agency" designed to work with the Mod "Equestria At War"
-The Agency-
A full rework of the HOI4’s Espionage system
- Larger Pool of Operatives
- More Opportunities to Gain Operatives
- Re-worked Agency Upgrade System
- New Operative Traits

Wasn’t really happy with how the espionage system turned out. Always seamed it lacked effectiveness, too much effort for too little gain. The limited number of operatives available, the crippling effect of having one captured or injured early on, and the grueling work needed to build an agency in any way worthwhile, made the ‘Spy’ system come across as a bit ‘Lackluster.’
This mod is a major re-write of the espionage system. An attempt to make it something more than a ‘Trivial Waste" or a ‘Useless Time Sink.’ That said, allot of effort was put into making these changes balanced and fair, nothing should be too overpowered and the AI has also been modded to use the new agency system effectively.

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“Revolutionary”
Boost Ideology, Stage Coup, & Prepare Collaboration, Effects +25%
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“Insurgent”
Sabotage, Strengthen Resistance, & Resistance Contacts (Risk, Cost, & Efficiency all +/-15%
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“Web of Lies”
Intel Network Strength Gain Factor +30%
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“Spyhunter”
Operative Capture/Detection & intel Network Gain +/- 10%
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“Scientist”
Capture Cipher & Steal Blueprint (Risk & Effectiveness) +/- 15%
The agency branches and upgrades have been completely redesigned from the ground up. Nearly everything has been changed. These changes include extensive AI weights to make computer controlled nations use the system intelligently
- An additional operative slot is gained for every 4 agency upgrades to a max of 8.
- Max number of operatives raised to 16, this number possible via Industry, Faction members, and advisors.
- Max level of operatives raised from 2 to 5
- Starting Operatives after building an agency set 2, number of options raised from 3 to 6
- Increased chances of new operatives starting with traits
- Various Balance changes – reduced effectiveness of agent missions by between 10~30%
- Strength of contribution operatives add when Stacked (working together) increased 10~20%
- Operative XP gain +10~20%
- Operatives now gain XP (a very small amount) from maintaining a quiet intel network
- Base Network Strength Loss Rate Reduced by 10%
- Slightly Increased the effectiveness of overlapping radar and wings of recon planes when accumulating Intel.
- Russian Localization
- A “Foreign Assets” Tracking window added to keep track of infiltration assets. (Taken from the “Black Ice” mod)
- The Road to 56′ is Complete! and can be found {Here}
- Kaiserreich is Complete! and can be found {Here}
- Millennium Dawn is Complete! and can be found {Here}
- Novum Vexillum is Complete! and can be found {Here}
Chinese Localisation by IndelibleGlacier
Russian Localisation (I think) by Skaor
Donald Mc’D – Russian localization
Several other members of the community, and one member of the Equestia At War modding community in particular, who have offered help and support but wish to remain autonomous.
You guys are awesome, thank you.

A: Sure! Be my guest. All I ask is that you 1. credit me in your mod and 2. send me a friend request, then Message me via Steam chat to let me know, I would love to see your work.
A: This is basically done at this point. If new opportunities come by with future DLC or some other improvement strikes my fancy, I may come back to this. But other than general bug fixes and future DLC comparability updates, this should be the last content release.
A: Don’t know. Make any suggestions in the discussion section below. If I spot one I like I just may do that.
Required DLC:
These DLC should be installed in order to use this item.
Hearts of Iron IV: La Ru00e9sistance