Historical Production

If you liked this item, please rate it up on Steam Workshop page.

Author: Darth Wick

Last revision: 26 Apr, 2021 at 16:32 UTC

File size: 796.67 KB

On Steam Workshop

Description:

An overhaul of production costs, needed equipment and manpower usage for land/air units, as to better reflect historical usage of logistics in WW2.

Main Features:

1 rifle per manpower

Airplane/Tank/Equipment costs reduced in a way to make sense relative to each-other

Reduced battalion size to 500(Most, not all, some reach 600)

Motorized/Mechanized carry 10 guys each

Artillery has crews of 4 per piece

Tanks carry a realistic number of crew

Fuel tweak to balance increased fuel usage

And more little tweaks like support equipment reflecting different aspects of military equipment (medikits/toolkits/parachutes etc)

Infantry Weapons Rebalance

Changing stats of Infantry Equipments to reflect the usage of older equipment in the war and motivate the player to produce older equipment for cost-efficient reasons, since realistically it would not have been possible to equip the whole army with the newest equipment. The changes also aim to make the player use the Equipment tab in the division designer more, for example tank crews using SMGs, or creating specialized assault divisions focused more on attack than defense.

The rationality behind the following values are based on caliber, rate or fire, long range capabilities and close quarter capabilities.

Tech
Cost
Defence
Soft
Breakthrough

1918(Bolt-Action)
0.1
Medium
Low
Low

1936(Semi-Auto)
0.2
Medium+
Low+
Low+

1939(SMG)
0.3
Low
Medium
Medium

1942(Full-Auto Rifles)
0.4
High
High
High

Disclaimer! Medium value for Defence/Soft/Breakthrough does not mean they will be equal! It’s just a relative measure to each type of equipment.

Combat Width Rebalance

Lowering the combat width for battalions would make it possible to reach historical division manpower numbers while maintaining the same amount of manpower level on the battlefield as in vanilla(40 widths would become 20 in size)

Future Plans:

Industry Rebalance

Increasing the cost for buildings and spreading out the serial factories down from 15