[DSA] Transfer Manpower

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Author: [UTD]mjr121

Last revision: 2 Jun, 2022 at 00:36 UTC

File size: 617.47 KB

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Description:

Made this mod as apart of a personal project for the group I play with and was told I should upload this portion separate. This should work for any and all overhaul mods due to the code being very plug-n-play. As well as be usable in all game versions moving forward.

This mod will allow you transfer between 250 up to 1250 manpower to your faction members set via Game Rules during new game setup. Although players are the only ones who can actually use the decision, it can be used
on both AI and other players. When the decision is used, it will take effect immediately and give both the sender and receiver a new National Idea (SendingRecieving Volunteers) respectively. Both Ideas expire after
28 days (4 in game weeks according to game code). You may only send/recieve volunteers from one faction member at a time. Political Power cost is exactly – 1 – power for no other reason then I wanted to have some
form of a cost.

See below for decision requirements for each option. The Game Rule value actually sets which "Send Manpower to X" Decision you see in your list. "Send|Recieve 250" will unlock the 250 weekly decision, with "Send|Recieve 500"
unlocking the decision to send 500 a week respectively.

"Send|Recieve 250" requires 1250 manpower in the pool. This is a "soft" check to make sure you actually have enough manpower to finish the full 4 week transfer.
"Send|Recieve 500" requires 2500 manpower in the pool. This is a "soft" check to make sure you actually have enough manpower to finish the full 4 week transfer.
"Send|Recieve 750" requires 3750 manpower in the pool. This is a "soft" check to make sure you actually have enough manpower to finish the full 4 week transfer.
"Send|Recieve 1000" requires 5000 manpower in the pool. This is a "soft" check to make sure you actually have enough manpower to finish the full 4 week transfer.
"Send|Recieve 1250" requires 6250 manpower in the pool. This is a "soft" check to make sure you actually have enough manpower to finish the full 4 week transfer.

Please See the FAQ posted in discussions before asking any questions.

Known Issues :
No Popup for manpower Receiver – I intend on doing a popup down the line.