Matt’s Millennium Dawn Balance Changes
Millennium Dawn is a great mod, but I wanted to give it some tweaks. This sub-mod makes several key changes to the MD economy and technology.
Firstly, there is now a way to expand building slots through research. This is to prevent the dead-ending almost all major European powers face in the first half of the game, among other nations. To combat this, building slot boosters have been spread throughout the Electronics and Industry research tabs to represent automated industry taking on more work load and alleviating workforce population for further economic growth. Modern technology allows smaller countries to retain an edge, and this change reflects that.
Below are the technologies with building slot modifiers present.
Electronics
Machine Learning +10%
Advanced AI +10%
Advanced Industrial Robotics +20%
Human Imitation AI +10%
Fully Automated Drones +15%
Industry
Construction I +5%
Construction III +5%
Construction V +5%
Construction VII +5%
Construction VIII +10%
Integrated Transportation System +5%
High Speed Rail +5%
Maglev Rail +5%
Industrial Electrospun Polymeric Nanofibers +10%
Modern Electrospinning +10%
Early 3D Printers +10%
Industrial Production of Nanofibers +10%
Large Scale 3D Printing +10%
Commercial Manufacturing +10%
Large-Scale Nanocellulose Manufacturing +10%
Building GDP contribution has also been down shifted to reflect the high amount of buildings that will be present in a game. Office sectors have been given a considerable buff. Overall this has brought the world economy to more realistic numbers.
The United States used to have a major buff to their GDP not represented by buildings, this buff has been cut in half and has been given more officer sectors to compensate. (I am still working on removing the buff entirely while keeping the game balanced and accurate, but this is a good start.)
Military costs by going to war no longer sky rocket. They roughly receive a 20-30% increase now, compared to a previous 200-300%. This mean your military will no longer panic burn money because you have declared a state of war with the Vatican.
*Political Power cap has been increased to 3000. This allows great powers and super powers to change their internal factions.
—–
I will most likely be adding or tweaking features to this mod in the future, and will be separating independent features into optional stand-alone mods.
Required items:
Click the title to search on this site.
Millennium Dawn: A Modern Day Mod — Steam Workshop