Peanut’s Gameplay Tweaks

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Author: Michael Peanut

Last revision: 23 Apr at 03:11 UTC

File size: 9.35 MB

On Steam Workshop

Description:

A small mod that fixes some annoying parts of the game. Designed to make vanilla a bit more playable

This mod currently changes only technologies and so will work with anything that doesn’t touch them.

Currently:
All ships and components from 1940 moved to 1939, all 1944 moved to 1943.
Ship component reserach costs significantly reduced
Ship hulls research is lower across the board except for subs, but researching heavier ships takes longer.
Improvements to some weaker naval techs like Mines and Naval Invasion
All Naval techs can be speed up with navy xp in varying amounts depending on the tech and level
All air techs have slightly changed dates, research costs and air xp can be used.
Small changes to Artillery tab research
Small changes to some out of place research costs in infantry and support
Removed Tension limits on lend lease
Small nerf to attache
Tiny Tweaks
Significantly increased the maximum mining penalty that you can now stack up to
Decent Air and Tank Changes
Some other changes that aren’t properly working
Soviet Focus changes
Eco laws changed
army spirits changed
Playing around with a China change
Added Andryusha
New changes have not been localised

In the future:
Navies block ports (difficult to do)
Rebalance resource costs
Buff to certain playstyles and mechanics
Focus balance