Hearts of Cope

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Author: TheHostName

Last revision: 10 May, 2024 at 01:33 UTC

File size: 619.04 MB

On Steam Workshop

Description:

Hearts of Cope is a vanilla + Balance mod.

Its focus is to bridge the gap between historical competive mods and vanilla Hoi4.

It tries to achieve this by NOT adding unit types, equipment or technologies and buildings like you would see in mods like Road to 56.
The AI has been improved aswell. AI knows how to design tanks somewhat, but otherwise knows what division templates and more importantly how to design Fighters and CAS.

Changes compared to Vanilla Hoi4 include:

– Removal of Unimportant Nations for Multiplayer
– Creation or splitting of Airregions like Ukraine or Egypt to improve Axis Air efficiency
– Gibralta being 2 Tiles and impassable from Spain
– El Alamain being 2 Tiles
– Ground combat reworked to being 30 width
– Ground combat being more "fluid" thanks to removal of terrain defense buffs by the Engineer company in exchange
for 10 Entrechment.
– Artilly now 1 width, SPG now 2 width
– Tanks and Mech costing far more and in the case of Mech not possible to be made cheaper.
– Total rework on how tanks get their stats.
– Naval combat rework into being similar to Hearts of Oak. Battles are now slower and dont end in 1 Day.
– USA Eco nerf and Japan buff to make the Pacific more interesting.
– Introduction of "Asia matters" mechanic to punish Allies for losing the Rubber islands
– Rework of Sino-Japanese War to taking longer. still easily winnable, but not a extremly easy cake walk like in vanilla.
– Events for annexation of Nations to play MP even with less players ( for example: Romania taking over Bulgaria and Hungary if any one of them are AI if Germany gives Slovakia to Hungary in the event)
– Being a modpack for many QOL mods that i will credit below.
– QOL improvements that i cant all remember:D

The idea behind this mod came from constantly having to juggle between R56 and Hearts of Oak on a server i play on since R56 is not balanced at all for Multiplayer and Hearts of oak with its mechanics being too dificult to learn for beginners of Hoi4. This mod will be updated on a regular basis in accordance with our needs on the server, so dont expect everything to stay the way they are. I will put my changes into a changelog when i do big update.

Credits for mods used in this:
– Resource Topbar
– Hearts of Oak for its naval system (the general idea of it)
– R56 for Icons and the like
– Modifier icons
– Naval invasion hotkey
– if i missed stuff, then i will add it here

Also Credit to A Better Name for helping me QA and balance my changes.