East Showdown Redux
Changes: -Changed icons for all units to make the game easier and better understand the units.
-Managed broken consumer goods
-Managed corruption in Russia.
-Changed aviation in the use of realism: Combat sorties of daily leaders 2 hours instead of 8; Maximum simultaneous use of aircraft in the air 100 instead of 10,000; Reduced aircraft speed by ground units and stationary air defense.
-Ground: Divisions can leave the battle at any time, in any case, this requires at least 4 hours of combat.
-Returned stripes in the officer corps.
-Cut out useless content.
-Changes in the map for ease of use.
-Managed mio and returned to the production interface.
-Military production increased from 4.5 to 6.
-Playable NATO: has the ability to send volunteers, change focuses.
– Ukraine gets the opportunity to put battalions of NATO units in their divisions upon receiving the corresponding equipment under Lend-Lease.
– Optimization of graphs for higher fps has been carried out.
-Weather.
– The vanilla nature of the mod has been preserved.
In the original presence mode, there is a problem that a crash occurs when units spawn (for example, Azovstal) due to a change in the template name. I have not fixed this, so do not touch them and everything will be ok