(Temporarily Paused) Draka Domination Sub-Mod for The Great War
***Not currently working, broken by the Gotterdamerung Update. Will continue to develop when possible.***
v0.1
Replay the rise of the Draka Domination and its breakout of Africa during the Great War.
The Domination of the Draka (also called the Draka series or the Draka saga) is a dystopian science fiction alternate history series by American author S. M. Stirling. The series comprises a main trilogy of novels as well as one crossover novel set after the original and a book of short stories.
The world of the Domination diverges when the Dutch Republic joins the American Revolutionary War two years earlier than in our history and is forced to cede the Cape Colony to the British following a resounding defeat. Renamed after Francis Drake, the newborn Crown Colony of Drakia (later Dominion and finally Domination of the Draka) becomes a haven for displaced American loyalists, Hessian mercenaries, Icelandic refugees, and French royalists fleeing the French Revolution. In an additional divergence Patrick Ferguson is only wounded and not killed at the Battle of Kings Mountain and later moves to Drakia, where he is successful in having the new settlers adopt his Ferguson rifle.
The new settlers rapidly assimilate the earlier Boer population. With their greater numbers, the higher firepower of the Ferguson rifle, and later augmented by German and Confederate expatriates, they overrun and enslave the native population. With its capital at Archona, the Draka develop into a militaristic slave-owning society controlled by a hereditary plantation slavocracy. Other societal groups include a technocratic subclass of industrialists, a small Boer-dominated navy, and a secret police known as the Security Directorate; controlled by Confederate immigrant families out of “Skull House.”
The mod has:
– updated map and orders of battle
– updated national focuses for all major powers (to avoid weirdness)
– unique Draka Domination National Focus tree (unfinished, but with content through the mid-1920s)
– three unique units for the Draka (Citizen Force Infantry, Janissary Infantry, and Order Police)
– unique ideas and decisions for the Draka Domination
– updated equipment requirements to increase the relative value of Coal
– reworked populations (and Draka specific decisions to ’employ’ their population)
– reworked Italian-Turkish War and treaty of Versailles
– improved Draka coring system (since they don’t care about popular support anyway…)
– more.
Known issues:
– National Focus and Idea Graphics
Intended Areas for Development:
– Technology tree
– National Focuses (inter-war period)
– USA development and NF for the lead-in to the protracted struggle (counter to Draka)
– Economy…
Compatible with the current version of the Great War Mod:
(Current Version: Open Beta 0.24 "Kazakh Steppe")
Although this has developed in isolation so far, I need to credit the following creators, who’ve I’ve shamelessly stolen/repurposed/derived ideas from:
Wolferos’ original Great War mod
Colonial Red’s Core with Compliance mod
lye’s Civilian Industrial Complex mod
Required items:
Click the title to search on this site.
Hearts of Iron IV: The Great War — Steam Workshop