原版历史向优化

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Author: 北冰洋红海军政委

Last revision: 7 Mar, 2025 at 08:04 UTC

File size: 1.03 MB

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Description:

如果你对历史模式下过多的非历史因素感到困惑
假如你渴望看到AI在发动传奇版符合历史的攻势
倘若你重视真实的二战体验而非单纯的数学模拟
那么请试试这个MOD!!!

MOD介绍:本MOD是一个改善历史模式下历史性的MOD。主要内容为多方面改进历史模式的游戏体验.
1. 更符合历史的AI行动 当玩家开启历史模式,AI将尽可能的采取符合历史的行动,例如不同阶段苏联对德国发动的攻势。43年的西西里岛登录,44年与霸王行动配合的巴格拉季昂行动。AI将会如同历史上真实存在的国家一样采取对应的措施。
2. 更准确的历史版图 其次是更准确的历史控制范围,假如德国击败南斯拉夫,巴尔干地区将会修正为我们时间线的历史状态.当欧洲战争与中国战场一切都结束时,北大西洋公约与华沙条约的雏形就会出现.而亚洲则会以中国内战收尾.就如同你在历史书上看到的那样。
3. 更具沉浸感的历史叙事 最终则是更有代入感的叙事调整,德国一定会如历史一样,在45年左右两线作战,并最终被苏联与盟国击败。而日本,尽管控制了几乎大半个太平洋地区,但多年的战争耗尽了日本所有的战争潜力,在美国两颗原子弹的毁灭性打击下以凄凉的方式结束扩张.世界迎来短暂的和平…

兼容性:MOD兼容性非常好.MOD主要修改了游戏的AI行为,并添加了一些脚本。甚至没有修改任何历史文件.只有大范围改变地区的MOD会冲突.但最好使用原版.开启其他AI-MOD可能会出现非历史行为

注意事项:在雅尔塔会议召开以后,欧洲地图才会变成45年的版图,如果你使用苏联在41年就消灭了德国,那么不会发生任何改变。东线战场为了模拟战线,在战役时间会添加有时间限制的BUFF.如果你作为德国或苏联玩家与对方对抗的话,BUFF将会移除。历史行为脚本也将取消。有些与难以做到历史准确的部分进行了妥协处理(例如柏林被分成了多份,但是为了兼容性我不会修改地区)MOD会不定时更新.

最后祝你游戏愉快,享受历史的魅力!

If you find yourself confused by the excessive ahistorical elements in historical mode,
If you long to see AI launch legendary offensives that align with history,
If you value an authentic World War II experience rather than just a mathematical simulation,
Then give this MOD a try!

MOD Introduction:
This MOD is designed to enhance the historical experience in historical mode. It improves various aspects of gameplay to make AI actions more historically accurate.
When players enable historical mode, AI will follow historical strategies as closely as possible. For example, the Soviet offensives against Germany at different stages, the 1943 invasion of Sicily, and Operation Bagration in 1944, which coincided with Operation Overlord. The AI will behave like real nations did in history, making appropriate strategic decisions.

Additionally, the MOD refines historical territorial control. If Germany defeats Yugoslavia, the Balkans will be adjusted to match our timeline’s historical state. When the wars in Europe and China conclude, the foundations of NATO and the Warsaw Pact will emerge, while Asia will culminate in the Chinese Civil War—just as you’ve read in history books.

Finally, the MOD offers a more immersive narrative experience. Germany will inevitably fight a twofront war around 1945 and ultimately be defeated by the Soviets and the Allies. Japan, despite controlling much of the Pacific, will exhaust its war potential after years of conflict. The devastating impact of two American atomic bombs will bring Japan’s expansion to a tragic end, ushering in a brief period of world peace…

Compatibility:
This MOD has excellent compatibility. It mainly modifies AI behavior and adds some scripts, without altering any historical files. Only MODs that significantly change regional boundaries may cause conflicts.

Important Notes:
The European map will only shift to its 1945 state after the Yalta Conference . If you conquer Germany as the Soviet Union in 1941, no changes will occur.
To simulate the Eastern Front’s battle progression, temporary buffs with time limits will be applied during campaigns. If you are playing as Germany or the Soviet Union against each other, these buffs and the historical behavior scripts will be removed.
Some compromises have been made for playability (e.g., Berlin is not divided into multiple zones for compatibility reasons).
The MOD will receive periodic updates.

Finally, have fun and enjoy history!