Enclave Advisors and Commanders +

If you liked this item, please rate it up on Steam Workshop page.

Author: Smile

Last revision: 26 Apr, 2025 at 17:42 UTC

File size: 40.87 MB

On Steam Workshop

Description:

Hello friends.While playing as the Purity faction, I, like many others, noticed that they’re generally overlooked. They have little additional content from modders, and even Zach himself has repeatedly admitted to hating them (I can’t really blame him for that).

But as a fan of bad guys and the Enclave, this bothers me a bit, so I decided to fix it.

The main idea of the mod is that the more territories you conquer—or the more other Enclave cells fail (or get integrated into your ranks)—the more forces and advisors you gain, symbolizing a rallying around President Anderson.

At the moment, this mod adds 13 new advisors for the Purity faction, unlocked as you progress (11 are visible, two are hidden).In the future, I plan to create even more advisors, new division commanders, additional national ideas, and something akin to military bases system, but specifically for Enclave bases (like Sierra, Navarro, MacArthur, Raven Rock and others).

Regarding Reformers, eventually, i will share some content with them, but right now i wanna focus purely on Purists

Also, this mod was build right on top of Fox mods, for compatability reason.

Also, keep in mind, this mod was build for those guys, who likes to use mods, which increase advisor slots (like this one https://steamcommunity.com/sharedfiles/filedetails/?id=3237629429). Without them, you will essentially just bloat your advisor position.