Kaiserredux – Extended Tech Tree Compatibility Patch

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Author: barackollama

Last revision: 11 Jun, 2025 at 17:30 UTC

File size: 265.93 MB

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Description:

I updated the compatibility patch that was sadly discontinued. No KR Tech Extension is making me anxious so I decided to fix that.

As far as I’ve been able to test, this works pretty seamlessly, i have run a game until 1950 or so and nothing seems to be out of place other than amphibious drives not working on modern tanks (probably user error.)

HOWEVER THERE ARE ADDITIONAL INSTALLATION INSTRUCTIONS

Follow these instructions or the mod will not work.

In the launcher, after adding this mod to your playset, click the three dots next to the mod name. Open the mod’s folder. Navigate to the folder containing this mod’s folder (a numbered folder that contains all your HOI4 mods) and copy this mod. Paste it to Documents/Paradox Interactive/Hearts of Iron IV/mod. The folder should be named "3490418742". find the .mod descriptor file (should be named ugc_3490418742.mod), open it in a text editor, and change the path to the full path for the folder in your documents folder. Exit out of the paradox launcher if you haven’t already, re-launch it, disable the workshop version of the mod, and enable the version that’s in your documents (it shouldn’t have a thumbnail). Load this in the order KRDX -> ETT60 -> This patch.

Without moving the mod to your documents folder and loading it into your playset from there, this mod WILL NOT WORK. I have no idea why, the mods are identical. But when it’s in the workshop folder the game ignores the mod.

Sorry for the inconvenience, but if you follow the instructions exactly you’ll have 1960s tech in your extremely long kaiserredux game.

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KaiserreduXSteam Workshop
Extended Tech Tree 1960Steam Workshop