Everyone Can Land Raid

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Author: Avencat

Last revision: 28 Nov, 2025 at 23:44 UTC

File size: 676.9 KB

On Steam Workshop

Description:

This mod unlocks the Land Raiding mechanic for every nation. No DLC needed.

Features
  • Enabled Land Raids for every nation. The AI can use this mechanic.
  • Unit speed during a Land Raid has been increased from 1.25 to 2.0.
  • Can raid supply hubs of neighboring nations and 1 state away.

Game Rules

1a. The Vanilla Option (Default)
Must be at war with a nation in order to raid them.

1b. The Guerrilla Option
Can only raid occupied core states, even while at peace.

2. Expanded Raiding Rules
Everyone can raid without being at war. This is limited by World Tension based on the nation’s ideology (These restrictions are lifted if you’re already at war with the target).

  • Democratic: Can raid when World Tension is above 40% (Target cannot be Democratic).
  • Non-Aligned: Can raid when World Tension is above 30%.
  • Communist: Can raid when World Tension is above 25%.
  • Fascist: Can raid when World Tension is above 20%.

When using the expanded rules:

  • Raiding a nation inflicts a stacking -25 Opinion penalty.
  • If total opinion drops to -100 (after a raid), the raided nation gains a free and permanent war goal against the raider. The creation of this war goal can be disabled via Game Rules.

Compatibility & Warning
  • Although not tested, this mod should be compatible with most other mods as I tried to avoid overwriting vanilla files.
  • Please note that this mod may negatively impact game performance (But it works perfectly fine for me).


If you encountered any issues or bugs, please leave a comment below to let me know. If you have a suggestion or two, please also leave them in the comments or via direct message on Steam.