Historically Accurate Resources
I tested gameplay, it alters slightly, as I went fully for historical accuracy, it’s not 100% tailored to perfect gameplay.
I did an AI only run, all the way until Mid-1942, it ran similarly to Vanilla, which is good! I don’t want this to be totally different, just something that changes the resource values to be more accurate to real life stats at the time.
Historically redistributed Steel, Coal, Oil, Aluminium (Bauxite), Rubber, Tungsten and Chromium
Hundreds of state resource values revised
Resource placement based on historical mining and production records
AI tested through mid-1942 observer games
Designed to remain close to vanilla while improving historical authenticity
Primary baseline:
– University of Wisconsin Digital Collections, *Minerals Yearbook 1937: Year 1936*.
The available contents include chapters for world production, iron ore/pig iron/ferro-alloys/steel, chromite, molybdenum/tungsten/vanadium, bauxite/aluminum, coal, and crude petroleum.
https://search.library.wisc.edu/digital/AFNJS6RDFYJRTT8F
Additional checks used for regional placement:
– Historic oil extraction table published in 1938:
https://en.wikipedia.org/wiki/List_of_countries_by_oil_extraction#Historic_oil_extraction
– Venezuela oil history and Lake Maracaibo/Cabimas placement:
https://en.wikipedia.org/wiki/History_of_the_Venezuelan_oil_industry
– Mexico oil history and Poza Rica/Veracruz placement:
https://en.wikipedia.org/wiki/Petroleum_industry_in_Mexico
– International Rubber Regulation Agreement:
https://en.wikipedia.org/wiki/International_Rubber_Regulation_Agreement
– Natural rubber plantation history:
https://en.wikipedia.org/wiki/Natural_rubber
– U.S. bauxite geography, especially central Arkansas:
https://en.wikipedia.org/wiki/Bauxite_mining_in_the_United_States