HOI4 – Texture Overhaul – Shaders

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Author: Gorgulla

Last revision: 4 Jun, 2020 at 14:33 UTC (6)

File size: 190.46 KB

On Steam Workshop

Description:

HOI4 – Texture Overhaul – Shaders

A series to improve the graphics of HOI4

The Goal:
– Tweak shaders to make the graphics better.

What this mod offers:
– No performance loss.
– Tweaked nighttime citylights.
– Tweaked bloom.
– Changed Fog of War from white to subtle blue.
– Polical map is improved, more intense colors when zoomed out.
– The Terrain is more visible since the gradientborders now has opacity to easier see what terrain you’re fighting on.
– Particle drawdistance is further away, now its visible untill political map is shown.
– Fog of war distance is tweaked.
– Fog of war distance for enemy borders is more visible and closer to make the units blend with the fog, making it look more mysterious.

If you like the mod, feel free to give a thumbs up to encourage me to further improve the mods and make new mods.

NOTE:
I don’t accept friend requests.