Doomer Invasion!

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Author: fSociety

Last revision: 13 May, 2021 at 13:07 UTC (1)

File size: 125.35 MB

On Steam Workshop

Description:
Before we begin, I just want to say that there is so much work in this mod. So, If you like&favorite it, I would be very appreciated.

What is the story of this mod? Why did you do this mod?

Firstly, was dooming, so it’s a good reason to do a mod for doomers as a doomer xd Also, I enjoy creating new things. So, don’t expect a way too detailed mod. I did this mod for fun 😀 (Nevertheless I added some easter eggs also xd)

The story is that what could happen if all the depression of doomers all around the world, is united and starts a war against the others? the Doomerism is declared in Madagaskar state (a French colony state) And they will try to spread out the Doomerism to the World!

Okay then what does this mod?

You start the game with 2 decisions, one of them is the declaration of war’s timer. When this timer is up, the war will begin (you will declare war on every country 😀 ) And, Britain can delay this decision a bit by being exposed to some economic debuffs.

The other decision is annexation loop for doomers, every 20 or 35 days (Depending on whether you’re ai or not. This is a balance mechanism to make it a bit harder to conquer the Doomers as a Player, if you’re playing against them) random ai controlled minor country will join the Doomerism. When the war breaks out, this decision will be closed.

I also integrated my Change Capital (via Decisions) mod, so you can change your capital easily by paying 100 pp. Maybe it solves the supply chain problem? Though couldn’t figure out how to make AI uses this mechanic, but anyway 😀

Here are the other features (in a short list):

  • Added a new focus tree, don’t be upset about it’s a short one. It is a very powerful focus tree that can give you strong armies, navies, and buffs. Also, there is one easter egg in the focus tree 😀 So, the focus tree is powerful!
  • Added a moderate advisor cabinet, don’t expect too powerful advisors but they fill the bill 😀
  • Added a REALLY huge officier staff. I mean you will have so much general, so you won’t even try to recruit a new one 😀
  • Added 30 New events. etc… (I am too lazy to write all of the details, you can explore it by playing)
Compatibility?

There shoud be no conflict with any other mod, maybe the bookmark entry could create a small conflict which actually can be avoided. So, the mod should work with any other mod. You should be able to combine this mod with rt56, eai, etc…

Multiplayer?

Didn’t tested it but it should work in multiplayer also.

For those, who are lazy enough; here are the easter eggs:
  • The first easter egg is that is if you go through the Keynesian economic model in focus tree, you will activate the ‘Inflation monster’ That will create an event chain that you can gain buffs or debuffs depending on your choices. You may trigger a world economic crisis xd Here are the example photos: image 1 [prntscr.com] and image 2 [prntscr.com]
  • The second easter egg is that, If you conquer all of the world, an event will be triggered and the CHAD Rebellion will be declared. You will be forced to fight them in 1-2 months. This will be your last boss fight I guess 😀 Here are the example photos: image 1 [prntscr.com] and image 2 [prntscr.com]

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Revisions:

Old revisions of this mod are available below. Click the link to download.